// Created by Crowbar 0.19.0.0


################################################################################


====== MDL Header ======
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	ikLockOffset: 448 (0x000001C0)
	keyValueOffset: 452 (0x000001C4)
	keyValueSize: 0
	cyclePoseIndex: 0 (0x00000000)
	unused(0): 452 (0x000001C4)
	unused(1): 0 (0x00000000)
	unused(2): 0 (0x00000000)
	unused(3): 0 (0x00000000)
	unused(4): 0 (0x00000000)
	unused(5): 0 (0x00000000)
	unused(6): 0 (0x00000000)
	====== Animation Indexes ======
		[Animation Index index: 0]
		animIndex: 2
		--------------------
	====== Animation Bone Weights ======
		[Animation Bone Weight index: 0]
		boneWeight: 1.000000
		--------------------
		[Animation Bone Weight index: 1]
		boneWeight: 1.000000
		--------------------
		[Animation Bone Weight index: 2]
		boneWeight: 1.000000
		--------------------
		[Animation Bone Weight index: 3]
		boneWeight: 1.000000
		--------------------
	--------------------
	[Sequence Desc index: 3]
	baseHeaderOffset: -3.392 (0xFFFFF2C0)
	labelOffset: 1.470 (0x000005BE)
		label: open
	activityNameOffset: 1.348 (0x00000544)
		activityName: 
	flags: 0 (0x00000000)
	activity: -1 (0xFFFFFFFF)
	activityWeight: 0 (0x00000000)
	eventCount: 0
	eventOffset: 240 (0x000000F0)
	bbMin.x: -16.000044
	bbMin.y: -36.000000
	bbMin.z: -64.000015
	bbMax.x: 16.000044
	bbMax.y: 13.190515
	bbMax.z: 64.000015
	blendCount: 1
	animIndexOffset: 240 (0x000000F0)
	movementIndex: 0 (0x00000000)
	groupSize(0): 1 (0x00000001)
	groupSize(1): 1 (0x00000001)
	paramIndex(0): -1 (0xFFFFFFFF)
	paramIndex(1): -1 (0xFFFFFFFF)
	paramStart(0): 0.000000
	paramStart(1): 0.000000
	paramEnd(0): 0.000000
	paramEnd(1): 0.000000
	paramParent: 0 (0x00000000)
	fadeInTime: 0.200000
	fadeOutTime: 0.200000
	localEntryNode: 0 (0x00000000)
	localExitNode: 0 (0x00000000)
	nodeFlags: 0 (0x00000000)
	entryPhase: 0.000000
	exitPhase: 0.000000
	lastFrame: 0.000000
	nextSeq: 0 (0x00000000)
	pose: 0 (0x00000000)
	ikRuleCount: 0
	autoLayerCount: 0
	autoLayerOffset: 240 (0x000000F0)
	weightListOffset: 212 (0x000000D4)
	poseKeyOffset: 0 (0x00000000)
	ikLockCount: 0
	ikLockOffset: 240 (0x000000F0)
	keyValueOffset: 244 (0x000000F4)
	keyValueSize: 0
	cyclePoseIndex: 0 (0x00000000)
	unused(0): 244 (0x000000F4)
	unused(1): 0 (0x00000000)
	unused(2): 0 (0x00000000)
	unused(3): 0 (0x00000000)
	unused(4): 0 (0x00000000)
	unused(5): 0 (0x00000000)
	unused(6): 0 (0x00000000)
	====== Animation Indexes ======
		[Animation Index index: 0]
		animIndex: 3
		--------------------
	====== Animation Bone Weights ======
		[Animation Bone Weight index: 0]
		boneWeight: 1.000000
		--------------------
		[Animation Bone Weight index: 1]
		boneWeight: 1.000000
		--------------------
		[Animation Bone Weight index: 2]
		boneWeight: 1.000000
		--------------------
		[Animation Bone Weight index: 3]
		boneWeight: 1.000000
		--------------------
	--------------------


====== Textures ======
	[Texture index: 0]
	00 nameOffset: 956 (fizzler)
	--------------------
	[Texture index: 1]
	00 nameOffset: 900 (fizzler_skin002)
	--------------------
	[Texture index: 2]
	00 nameOffset: 852 (fizzler_skin003)
	--------------------


====== Texture Paths ($cdmaterials) ======
	[Texture Path index: 0]
	models\props\
	--------------------


====== Body Parts ======
	[Body Part index: 0]
	00 nameOffset: 1.231 (0x000004CF)
	name: Body
	04 modelCount: 1
	08 base: 1 (0x00000001)
	0C modelOffset: 16 (0x00000010)
	====== Models ======
		[Model index: 0]
		name: smd/fizzler_reference.smd
		type: 0 (0x00000000)
		boundingRadius: 0.000000
		meshCount: 1
		meshOffset: 148 (0x00000094)
		vertexCount: 4.002
		vertexOffset: 0 (0x00000000)
		tangentOffset: 0 (0x00000000)
		attachmentCount: 0
		attachmentOffset: 0 (0x00000000)
		eyeballCount: 0
		eyeballOffset: 264 (0x00000108)
		unused(0): 0 (0x00000000)
		unused(1): 0 (0x00000000)
		unused(2): 0 (0x00000000)
		unused(3): 0 (0x00000000)
		unused(4): 0 (0x00000000)
		unused(5): 0 (0x00000000)
		unused(6): 0 (0x00000000)
		unused(7): 0 (0x00000000)
		====== Meshes ======
			Total vertexCount: 4.002
			--------------------
			[Mesh index: 0]
			materialIndex: 0 (0x00000000)
			modelOffset: -148 (0xFFFFFF6C)
			vertexCount: 4.002
			vertexIndexStart: 0 (0x00000000)
			flexCount: 0
			flexOffset: 0 (0x00000000)
			materialType: 0 (0x00000000)
			materialParam: 0 (0x00000000)
			id: 0 (0x00000000)
			centerX: 0.000000
			centerY: 0.000000
			centerZ: 0.000000
			vertexData.modelVertexDataP: 2.084.114.608 (0x7C3910B0)
			vertexData.lodVertexCount(0): 4.002 (0x00000FA2)
			vertexData.lodVertexCount(1): 3.068 (0x00000BFC)
			vertexData.lodVertexCount(2): 2.050 (0x00000802)
			vertexData.lodVertexCount(3): 2.050 (0x00000802)
			vertexData.lodVertexCount(4): 2.050 (0x00000802)
			vertexData.lodVertexCount(5): 2.050 (0x00000802)
			vertexData.lodVertexCount(6): 2.050 (0x00000802)
			vertexData.lodVertexCount(7): 2.050 (0x00000802)
			unused(0): 0 (0x00000000)
			unused(1): 0 (0x00000000)
			unused(2): 0 (0x00000000)
			unused(3): 0 (0x00000000)
			unused(4): 0 (0x00000000)
			unused(5): 0 (0x00000000)
			unused(6): 0 (0x00000000)
			unused(7): 0 (0x00000000)
			--------------------
		--------------------
	------------------------


====== Hitbox Sets ======
	[Hitbox Set index: 0]
	nameOffset: 3.275 (0x00000CCB)
		name: default
	hitboxCount: 4
	hitboxOffset: 12 (0x0000000C)
	====== Hitboxes ======
		[Hitbox index: 0]
		boneIndex: 0
		groupIndex: 0
		boundingBoxMinX: 0.000000
		boundingBoxMinY: -64.000008
		boundingBoxMinZ: -16.000023
		boundingBoxMaxX: 36.000000
		boundingBoxMaxY: 64.000008
		boundingBoxMaxZ: 16.000023
		nameOffset: 3.200 (0x00000C80)
			name: 
		unused(0): 0 (0x00000000)
		unused(1): 0 (0x00000000)
		unused(2): 0 (0x00000000)
		unused(3): 0 (0x00000000)
		unused(4): 0 (0x00000000)
		unused(5): 0 (0x00000000)
		unused(6): 0 (0x00000000)
		unused(7): 0 (0x00000000)
		--------------------
		[Hitbox index: 1]
		boneIndex: 1
		groupIndex: 0
		boundingBoxMinX: -0.000010
		boundingBoxMinY: -64.000000
		boundingBoxMinZ: -1.000024
		boundingBoxMaxX: 9.000010
		boundingBoxMaxY: 63.999996
		boundingBoxMaxZ: 0.000021
		nameOffset: 3.132 (0x00000C3C)
			name: 
		unused(0): 0 (0x00000000)
		unused(1): 0 (0x00000000)
		unused(2): 0 (0x00000000)
		unused(3): 0 (0x00000000)
		unused(4): 0 (0x00000000)
		unused(5): 0 (0x00000000)
		unused(6): 0 (0x00000000)
		unused(7): 0 (0x00000000)
		--------------------
		[Hitbox index: 2]
		boneIndex: 2
		groupIndex: 0
		boundingBoxMinX: -0.000010
		boundingBoxMinY: -63.999996
		boundingBoxMinZ: -0.000021
		boundingBoxMaxX: 9.000010
		boundingBoxMaxY: 64.000000
		boundingBoxMaxZ: 1.000024
		nameOffset: 3.064 (0x00000BF8)
			name: 
		unused(0): 0 (0x00000000)
		unused(1): 0 (0x00000000)
		unused(2): 0 (0x00000000)
		unused(3): 0 (0x00000000)
		unused(4): 0 (0x00000000)
		unused(5): 0 (0x00000000)
		unused(6): 0 (0x00000000)
		unused(7): 0 (0x00000000)
		--------------------
		[Hitbox index: 3]
		boneIndex: 3
		groupIndex: 0
		boundingBoxMinX: -35.000000
		boundingBoxMinY: -63.828865
		boundingBoxMinZ: -8.401340
		boundingBoxMaxX: 1.190515
		boundingBoxMaxY: 63.733143
		boundingBoxMaxZ: 8.401340
		nameOffset: 2.996 (0x00000BB4)
			name: 
		unused(0): 0 (0x00000000)
		unused(1): 0 (0x00000000)
		unused(2): 0 (0x00000000)
		unused(3): 0 (0x00000000)
		unused(4): 0 (0x00000000)
		unused(5): 0 (0x00000000)
		unused(6): 0 (0x00000000)
		unused(7): 0 (0x00000000)
		--------------------
	--------------------
