Any new mods?
Quote from Duffers on March 4, 2010, 9:20 pmAll this buzz around portal has convinced me to polish up my unfinished map and publish what's there. It's not much, but expect that soon I guess?
All this buzz around portal has convinced me to polish up my unfinished map and publish what's there. It's not much, but expect that soon I guess?
Quote from Mek on March 5, 2010, 3:49 amGood, good. At least something
Good, good. At least something
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from HMW on March 5, 2010, 6:25 amI'm still working on my Try Anything Twice series.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)
I'm still working on my Try Anything Twice series.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
Quote from ASBusinessMagnet on March 5, 2010, 5:57 pmsbrown wrote:Is anyone working on new maps/mods?For mods, one fact for sure is that the update ruined the storyline and gameplay of many.
For mods, one fact for sure is that the update ruined the storyline and gameplay of many.
Quote from WinstonSmith on March 7, 2010, 6:29 pmHMW wrote:I'm still working on my Try Anything Twice series.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)Pssst....sign up on mAL...there are people there, HMW...
I dunno if things will pick up around here with the announcement or not.For the record, P:SI's storyline is still completely untouched. Mainly because it doesn't exist yet.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)
Pssst....sign up on mAL...there are people there, HMW...
I dunno if things will pick up around here with the announcement or not.
For the record, P:SI's storyline is still completely untouched. Mainly because it doesn't exist yet.
Quote from jrlauer on March 8, 2010, 1:12 amHMW wrote:I'm still working on my Try Anything Twice series.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)If it's anything like Manic Mechanic, I really look forward to it.
It got unbelievably delayed because of a custom laser mechanic in one of the maps that was causing me trouble, but I want to release a beta of the finished maps as soon as the download database is back up. (Or I might sign up at MAL and post it there, I don't know yet.)
If it's anything like Manic Mechanic, I really look forward to it.
Quote from Duffers on March 8, 2010, 1:55 ammaps-and-mapping/duffedwaffe-is-dumping-some-old-garbage-t1848.html
Yaaaay
maps-and-mapping/duffedwaffe-is-dumping-some-old-garbage-t1848.html
Yaaaay
Quote from Ricotez on March 8, 2010, 11:29 amI have to admit I haven't done anything about Project MALCom in months, perhaps even a year. I'm currently working on an important school project, a platform/shooter/puzzle hybrid game, and whatever time I don't spend on that I need for school, as my finals are due in a number of weeks.
I have to admit I haven't done anything about Project MALCom in months, perhaps even a year. I'm currently working on an important school project, a platform/shooter/puzzle hybrid game, and whatever time I don't spend on that I need for school, as my finals are due in a number of weeks.
"Duct Tape is the answer."
Quote from hanging_rope on March 13, 2010, 12:07 amI would be working on something, but I'm to busy right now. As soon as I can I shall work on my map.
I would be working on something, but I'm to busy right now. As soon as I can I shall work on my map.