Arch Map 01
Quote from arch129 on February 24, 2011, 4:05 pmNothing really hard here, just my first map with some extras.
File Name: archmap_01.zip
File Size: 4.81 MiB
Click here to download Arch Map 01
Nothing really hard here, just my first map with some extras.
File Name: archmap_01.zip
File Size: 4.81 MiB
Click here to download Arch Map 01
Quote from hanging_rope on February 25, 2011, 5:15 pmThis is actually really good.I usually don't play easy maps, because they don't make me think very much, but despite this I really enjoyed this map. It looks great too! Keep making maps.
This is actually really good.I usually don't play easy maps, because they don't make me think very much, but despite this I really enjoyed this map. It looks great too! Keep making maps.
Quote from Mek on February 27, 2011, 6:40 amNice map but I have a few points to make:
what if one puts both portals in the little room with the button? He gets trapped there (am I wrong?). The button looks like it could open the door next to it but it does not - it's not clear that the player should return back.
//: by noclipping behind the door I saw there is another room with a box dropper behind it. Is this a bug?
//: in the advanced version of the map, I got trapped in that room because the other end of the portal pair got closed.
What's the solution to the final fling? [spoiler]Do I have to fling with the cube in my hands? Flinging the cube separately does not work (even if I drop it from the top of the metal construction).[/spoiler]
A little tip: use portal bumpers where a concrete area is surrounded by metal.Looking forward to Arch Map 02.
Nice map but I have a few points to make:
what if one puts both portals in the little room with the button? He gets trapped there (am I wrong?). The button looks like it could open the door next to it but it does not - it's not clear that the player should return back.
//: by noclipping behind the door I saw there is another room with a box dropper behind it. Is this a bug?
//: in the advanced version of the map, I got trapped in that room because the other end of the portal pair got closed.
What's the solution to the final fling?
A little tip: use portal bumpers where a concrete area is surrounded by metal.
Looking forward to Arch Map 02.
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from The-IT on March 2, 2011, 4:56 amI like your design. very nice. What glass texture did you use for the observation rooms?
I like your design. very nice. What glass texture did you use for the observation rooms?
Quote from arch129 on March 2, 2011, 8:10 pm@The-IT
I believe the texture name is glass/glasswindow_refract01
@Mek
The attended solution is to use the second box dropper box to hold down the button and fling with the box in hand. Also with the trapped in the room thing in advanced, if that happened in in the normal version I would have fixed it, but I attended to leave that way just because it was advanced (very cheap I know).
Anyways thanks for the comments everybody!
I believe the texture name is glass/glasswindow_refract01
The attended solution is to use the second box dropper box to hold down the button and fling with the box in hand. Also with the trapped in the room thing in advanced, if that happened in in the normal version I would have fixed it, but I attended to leave that way just because it was advanced (very cheap I know).
Anyways thanks for the comments everybody!