BEE2
Quote from TeamSpen210 on August 6, 2014, 4:18 pmThat usually happens when you get a leak, I'll have to track it down.
That usually happens when you get a leak, I'll have to track it down.
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]
Quote from Brumi on August 6, 2014, 6:06 pmInterestingly, the leak also happens in an empty coop room using the '1970s quiet' or '1980s quiet' setting.
Interestingly, the leak also happens in an empty coop room using the '1970s quiet' or '1980s quiet' setting.
Quote from quaternary on August 7, 2014, 12:33 amSeemed to happen in one of my old versions of Immediate Latency, which is why I switched from goop pits to a hard floor. It's a single player map with the 70's quiet theme if it helps.
While we're at it, broken stuff happens if you close the 70's theme chamber exit door on yourself. you get sorta inside the door model?? Probably the other themes too, haven't had the chance to test it out sadly.
I think the portal in those doors closes a bit early anyway?
Read on the workshop that the 80s themed "pre-test room" thing has a portalable ceiling and you can break stuff that way by reentering it.
Seemed to happen in one of my old versions of Immediate Latency, which is why I switched from goop pits to a hard floor. It's a single player map with the 70's quiet theme if it helps.
While we're at it, broken stuff happens if you close the 70's theme chamber exit door on yourself. you get sorta inside the door model?? Probably the other themes too, haven't had the chance to test it out sadly.
I think the portal in those doors closes a bit early anyway?
Read on the workshop that the 80s themed "pre-test room" thing has a portalable ceiling and you can break stuff that way by reentering it.
Quote from Brumi on August 7, 2014, 9:51 amIt turned out that the leak was near one of the observation rooms. (no idea why, though) Moving it solved the leak, at least for the non-quiet theme. The quiet theme always leaks.
It turned out that the leak was near one of the observation rooms. (no idea why, though) Moving it solved the leak, at least for the non-quiet theme. The quiet theme always leaks.
Quote from tile on April 13, 2015, 5:41 pmCrackGear wrote:Hi, I am using BEE2 but when creating a template filter the items do not get anything, why?same problem here but i dont see anything regaurdless of what style i choose. :/
same problem here but i dont see anything regaurdless of what style i choose. :/
Quote from TeamSpen210 on April 16, 2015, 6:15 amChange the Item Filter dropdown to something other than "Miscellaneous", that category has nothing inside it.
I did notice that the Old Aperture doors are missing the logic to hold the door open if you have blocked it, that's why you can get stuck. I'll have to fix that at some point. I think I've put a noportal_volume on that 80s entry room to stop you from doing exactly that in my dev copy.
Change the Item Filter dropdown to something other than "Miscellaneous", that category has nothing inside it.
I did notice that the Old Aperture doors are missing the logic to hold the door open if you have blocked it, that's why you can get stuck. I'll have to fix that at some point. I think I've put a noportal_volume on that 80s entry room to stop you from doing exactly that in my dev copy.
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]
Quote from tile on April 16, 2015, 11:02 amTeamSpen210 wrote:Change the Item Filter dropdown to something other than "Miscellaneous", that category has nothing inside it.i already did. i changed it to every single one of them and none of them work.
i already did. i changed it to every single one of them and none of them work.
Quote from Luke18033 on May 12, 2017, 6:21 pmBEE2 version 4 now available, you can download it from GitHub.
BEE2 version 4 now available, you can download it from GitHub.