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Ben and August’s Extended Editor (BEEMOD) & BEE2

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:sigh:

Anyway, felix, I have your animal king, it looks good.. but I looked @ it in Hammer, and I don't see... erm.. anything - its some kind of trigger and a bomb called "boomboom", from what I can tell... where is the animal king? I'd like to put it in my PTI by editing a cube instance.

Is the model installed? ;)

Falsi sumus crusto!

It should be... I'll check lol.

That's pretty much what you should see if something happened to the prop_dynamic. Check for the model, hit "U" while looking in Hammer, and make sure all your visgroups are on.

Also, please don't post in that font. It's the internet equivalent of yelling through a megaphone, and is considered very rude.

Falsi sumus crusto!

Sooooo... is re-installing BEEMOD after the update crashing anyone else?

Yenwood wrote:
Sooooo... is re-installing BEEMOD after the update crashing anyone else?

Did you read the previous posts?

NeXT-Gen_P0rtal wrote:
Alexander Bell wrote:
Yeah, and 1.3 crashes too.

It's not just you. Happened to me too. And my brother. Very unfortunate, I wanted to study how some things work with it.

FelixGriffin wrote:
The editor items format changed again, that's what broke this. And I was almost done updating the Animal King. Sigh.
A 13 year-old roboticist, 1337 G33|<, P0rtal fanatic, and future world dominator. Chariots chariots chariots.

Check out my Portal 2 Workshop! http://steamcommunity.com/id/nextgenp0r ... shopfiles/
"Never give up, never surrender. P0rtal forever." - NeXTGenP0rtaler.

Join my robot-related Steam group! http://steamcommunity.com/groups/groupofrobots
NeXT-Gen_P0rtal wrote:
Stuff I should of read

Oops.

But, still, even after I re-verify my game cache to remove the BEEMOD stuff, Portal 2 still crashes. It didn't crash before I re-installed BEEMOD.

http://portal2backstock.com/bee
Update Log: =============================1.04=============================
*Fixed compatability issue with PTI Coop
Note: Autoportals will not work properly in coop mode, also this is a hotfix update and has not been tested at all



Also, I made a map just for you! Sunset
Click Here to view my Workshop and play my puzzlemaker maps
FelixGriffin wrote:
That's pretty much what you should see if something happened to the prop_dynamic. Check for the model, hit "U" while looking in Hammer, and make sure all your visgroups are on.

Also, please don't post in that font. It's the internet equivalent of yelling through a megaphone, and is considered very rude.

What font? I've only ever used the normal font, unless you're talking about my signature... in which case it is supposed to be yel- MASHY SPIKE PLATE!

Image

All of your posts that have ever been posted are like that.

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