Ben and August’s Extended Editor (BEEMOD) & BEE2
Quote from BenVlodgi on August 17, 2012, 7:09 pmif you guys are having problems its probably the update
my game couldn't run after the update and I had to verifyso verify.... make sure you can play the puzzlemaker normally
then install the beemod
if you guys are having problems its probably the update
my game couldn't run after the update and I had to verify
so verify.... make sure you can play the puzzlemaker normally
then install the beemod
Quote from Shane on August 17, 2012, 7:28 pmHad to re-verify mine as well. Updates seem to break Portal 2 pretty regularly, most irritating.
Had to re-verify mine as well. Updates seem to break Portal 2 pretty regularly, most irritating.
Quote from supermarioportal2 on August 18, 2012, 9:25 amso will you add the cube catcher ?
so will you add the cube catcher ?
Quote from FelixGriffin on August 18, 2012, 9:45 amMaking it catch specific cubes chosen from a menu is impossible. Use Hammer if you want something like that. (Although an incinerator might be fun.)
Making it catch specific cubes chosen from a menu is impossible. Use Hammer if you want something like that. (Although an incinerator might be fun.)
Quote from portal2tenacious on August 18, 2012, 9:52 amBEEmod- the fun version
Bomb droppers
Incinerators
Wheatley monitors
Reflection gel
Modified fizzlers
Relaxation vault
Trigger_hurtsSound good?
BEEmod- the fun version
Bomb droppers
Incinerators
Wheatley monitors
Reflection gel
Modified fizzlers
Relaxation vault
Trigger_hurts
Sound good?
Quote from BenVlodgi on August 18, 2012, 10:27 amportal2tenacious wrote:BEEmod- the fun version
Bomb droppers
Incinerators
Wheatley monitors
Reflection gel
Modified fizzlers
Relaxation vault
Trigger_hurtsSound good?
can you actually picture what that would be like in the PTI?
Bomb dropper - okay they're on my list for 2.0
Wheatley monitors- he'd just stand there saying nothing
reflection gel - is broken, but I could get an almost working version... however Carl's style mod already adds that
Modified fizzlers - what type? laser fizzlers?, because that is bassically impossible
relaxation vault??? how can I add this into the PTI? the extended relaxation annex was only shown in video, so impossible to get the source for it. I'm not saying I dont have it, because I do (HERE), and its in back-stock
Trigger Hurts - what you want random voxels for people to walk in, and for no reason start getting hurt??supermarioportal2 wrote:so will you add the cube catcher ?probably not
you can just use a combination of buttons plus other elements to make this. if I run out of things to make I may make this
Bomb droppers
Incinerators
Wheatley monitors
Reflection gel
Modified fizzlers
Relaxation vault
Trigger_hurts
Sound good?
can you actually picture what that would be like in the PTI?
Bomb dropper - okay they're on my list for 2.0
Wheatley monitors- he'd just stand there saying nothing
reflection gel - is broken, but I could get an almost working version... however Carl's style mod already adds that
Modified fizzlers - what type? laser fizzlers?, because that is bassically impossible
relaxation vault??? how can I add this into the PTI? the extended relaxation annex was only shown in video, so impossible to get the source for it. I'm not saying I dont have it, because I do (HERE), and its in back-stock
Trigger Hurts - what you want random voxels for people to walk in, and for no reason start getting hurt??
probably not
you can just use a combination of buttons plus other elements to make this. if I run out of things to make I may make this
Quote from supermarioportal2 on August 18, 2012, 11:36 amBenVlodgi wrote:portal2tenacious wrote:BEEmod- the fun version
Bomb droppers
Incinerators
Wheatley monitors
Reflection gel
Modified fizzlers
Relaxation vault
Trigger_hurtsSound good?
can you actually picture what that would be like in the PTI?
Bomb dropper - okay they're on my list for 2.0
Wheatley monitors- he'd just stand there saying nothing
reflection gel - is broken, but I could get an almost working version... however Carl's style mod already adds that
Modified fizzlers - what type? laser fizzlers?, because that is bassically impossible
relaxation vault??? how can I add this into the PTI? the extended relaxation annex was only shown in video, so impossible to get the source for it. I'm not saying I dont have it, because I do (HERE), and its in back-stock
Trigger Hurts - what you want random voxels for people to walk in, and for no reason start getting hurt??supermarioportal2 wrote:so will you add the cube catcher ?probably not
you can just use a combination of buttons plus other elements to make this. if I run out of things to make I may make thisi think he means the broken fizzlers. also you missed the incinerators
EDIT : maybe you add this to 2.0 ? http://half-life.wikia.com/wiki/Futbol
Bomb droppers
Incinerators
Wheatley monitors
Reflection gel
Modified fizzlers
Relaxation vault
Trigger_hurts
Sound good?
can you actually picture what that would be like in the PTI?
Bomb dropper - okay they're on my list for 2.0
Wheatley monitors- he'd just stand there saying nothing
reflection gel - is broken, but I could get an almost working version... however Carl's style mod already adds that
Modified fizzlers - what type? laser fizzlers?, because that is bassically impossible
relaxation vault??? how can I add this into the PTI? the extended relaxation annex was only shown in video, so impossible to get the source for it. I'm not saying I dont have it, because I do (HERE), and its in back-stock
Trigger Hurts - what you want random voxels for people to walk in, and for no reason start getting hurt??
probably not
you can just use a combination of buttons plus other elements to make this. if I run out of things to make I may make this
i think he means the broken fizzlers. also you missed the incinerators
EDIT : maybe you add this to 2.0 ? http://half-life.wikia.com/wiki/Futbol
Quote from portal2tenacious on August 18, 2012, 11:51 am
This
https://developer.valvesoftware.com/wik ... ler_Fields
Quote from FelixGriffin on August 18, 2012, 11:58 amThose are nearly impossible in the PTI, and impossible to stretch.
Those are nearly impossible in the PTI, and impossible to stretch.
Quote from FourthReaper on August 18, 2012, 12:26 pmportal2tenacious wrote:FelixGriffin wrote:Those are nearly impossible in the PTI, and impossible to stretch.Yeah, I do not envy the person that would have to make an instance for the Surface Division Field, (and I would know,) so I don't think that should be attempted for the PTI.
As for the rest of the fields, feel free to use those, of course.
Also, I hardly ever use the PTI (for prototyping) but might it be a good idea for 2.0 to create a switch button that, upon pressing the second time, fires the "unpressed" logic like with a floor button? I've seen people use logic gates to make a button switch back its purpose and I think this might be beneficial, even though it seems trivial. Correct me if I'm missing something here, though.
Yeah, I do not envy the person that would have to make an instance for the Surface Division Field, (and I would know,) so I don't think that should be attempted for the PTI.
As for the rest of the fields, feel free to use those, of course.
Also, I hardly ever use the PTI (for prototyping) but might it be a good idea for 2.0 to create a switch button that, upon pressing the second time, fires the "unpressed" logic like with a floor button? I've seen people use logic gates to make a button switch back its purpose and I think this might be beneficial, even though it seems trivial. Correct me if I'm missing something here, though.