Bonus maps
Quote from Bosf on February 21, 2008, 7:35 amI have some bsp's.I put in in a folder and i want to make a big file which have all these maps.That file will be folder in bonus maps (Like Maps from MAPPER) some pictures and other.I heard i must use scripting but in which porgram i must script?Thanks.(The final file will be ---.bmz i think)
I have some bsp's.I put in in a folder and i want to make a big file which have all these maps.That file will be folder in bonus maps (Like Maps from MAPPER) some pictures and other.I heard i must use scripting but in which porgram i must script?Thanks.(The final file will be ---.bmz i think)
The device has been modified,so you has been PWNED!
Quote from E1025 on February 21, 2008, 10:45 amI'm not sure what you mean. Do you want to know how you pack your maps correctly?
The folders all have to be in a certain order to work. They don't need to be scripted. Here's an example of sound, materials and map folders in one package
Root (Use Winrar to open the zip/winrar/etc file to see the proper folders)
////Maps
////////[BSPs]
////////Username
////////////[folderinfo]
////////////[Bouns Script]
////////Graphs
////////////Username
////////////////[.ain files]
////////////[.ain files]
////Materials
////////Username
////////////[vmt + vtf files]
////////vgui
////////////////Username
//////////////// [vmt + vtf files you use for the bouns map icons]
////////models
////////////////[vmt + vtf files you use for models]
////Sound
////////Username
////////////[wav/mp3 files]
I'm not sure what you mean. Do you want to know how you pack your maps correctly?
The folders all have to be in a certain order to work. They don't need to be scripted. Here's an example of sound, materials and map folders in one package
Root (Use Winrar to open the zip/winrar/etc file to see the proper folders)
////Maps
////////[BSPs]
////////Username
////////////[folderinfo]
////////////[Bouns Script]
////////Graphs
////////////Username
////////////////[.ain files]
////////////[.ain files]
////Materials
////////Username
////////////[vmt + vtf files]
////////vgui
////////////////Username
//////////////// [vmt + vtf files you use for the bouns map icons]
////////models
////////////////[vmt + vtf files you use for models]
////Sound
////////Username
////////////[wav/mp3 files]
Quote from Bosf on February 21, 2008, 12:31 pmOkay.Its not one file but nevermind.
You run portal.
You double click on bonus maps
You double click on Tom's maps
You doube click on map which you want to run.And-How can i make the folder?
Okay.Its not one file but nevermind.
You run portal.
You double click on bonus maps
You double click on Tom's maps
You doube click on map which you want to run.
And-How can i make the folder?
The device has been modified,so you has been PWNED!
Quote from E1025 on February 21, 2008, 1:12 pm
Make a BNS file (or just copy some one elses) and edit it using this:
"[folder description]"
{
"image" "[Username here]/[vtf location for the folder icon]"
"comment" "[comment here]"
}Thats the folder script. Place in your maps/[Username] folder
Heres the script for the bouns maps, it's the script I used for my three maps.
"Portal_Life01"
{
"map" "Portal_Life01"
"image" "E1025Portal_Life01_ico"
"comment" "The first Portal Life map"
"lock" "0"
}
"Portal_Life02"
{
"map" "Portal_Life02"
"image" "E1025Portal_Life02_ico"
"comment" "The second Portal Life map"
"lock" "0"
}
"Portal_Life03"
{
"map" "Portal_Life03"
"image" "E1025Portal_Life03_ico"
"comment" "The third Portal Life map"
"lock" "0"
}
Make a BNS file (or just copy some one elses) and edit it using this:
"[folder description]"
{
"image" "[Username here]/[vtf location for the folder icon]"
"comment" "[comment here]"
}
Thats the folder script. Place in your maps/[Username] folder
Heres the script for the bouns maps, it's the script I used for my three maps.
"Portal_Life01"
{
"map" "Portal_Life01"
"image" "E1025Portal_Life01_ico"
"comment" "The first Portal Life map"
"lock" "0"
}
"Portal_Life02"
{
"map" "Portal_Life02"
"image" "E1025Portal_Life02_ico"
"comment" "The second Portal Life map"
"lock" "0"
}
"Portal_Life03"
{
"map" "Portal_Life03"
"image" "E1025Portal_Life03_ico"
"comment" "The third Portal Life map"
"lock" "0"
}
Quote from msleeper on February 21, 2008, 2:39 pmThere is a sticky and a wiki article about this.
There is a sticky and a wiki article about this.
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