Quote from
Konke on June 20, 2015, 8:13 am
Hello! I've got a turret that, when seeing the player, is trying to shoot the player through glass. Naturally, and luckily, it's bullet proof. Where to turret's shots hit the glass they leave bullet holes. The problem is that the bullet holes are only visible from the turret's side, not the player's.
Is it possible to enable some sort of function so the bullet holes will be visible on both sides?
Hello! I've got a turret that, when seeing the player, is trying to shoot the player through glass. Naturally, and luckily, it's bullet proof. Where to turret's shots hit the glass they leave bullet holes. The problem is that the bullet holes are only visible from the turret's side, not the player's.
Is it possible to enable some sort of function so the bullet holes will be visible on both sides?