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carving/cutting/clipping question

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u are not alone ;) I rarely use clip and never carve. the primitives plus vertex manipulation alone is enough to get me any shape I want. BSP doesn't like lots of adding or subtracting so I don't even clip if I can avoid it. To be honest, vbsp tries its hardest to delete all the faces you can't see and nodraws, so it doesn't matter if you end up using more blocks as long as your map doesn't leak.

Carve is good if you can optimize it properly.

Life is like a pipe, it's hard to get through and you're not always guaranteed a happy ending.

Image
Wroth wrote:
actually, although I tried both, I used neither for the result shown above. I used the vertex manipulation tool, since it's the closest thing to modelling in 3dsMax. Does that make me some kind of rare species of noob? :oops:

If you can tolerate Hammer's horrible horrible excuse for a vertex manipulation tool (undo? what's that?), you are a truly amazing man.

Shmitz wrote:
If you can tolerate Hammer's horrible horrible excuse for a vertex manipulation tool (undo? what's that?), you are a truly amazing man.

YOU CAN NOT UNDO CHANGES UNTIL YOU EXIT VERTEX MODE
YOU CAN NOT UNDO CHANGES UNTIL YOU EXIT VERTEX MODE
YOU CAN NOT UNDO CHANGES UNTIL YOU EXIT VERTEX MODE
YOU CAN NOT UNDO CHANGES UNTIL YOU EXIT VERTEX MODE

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msleeper wrote:
YOU CAN NOT UNDO CHANGES UNTIL YOU EXIT VERTEX MODE
YOU CAN NOT UNDO CHANGES UNTIL YOU EXIT VERTEX MODE
YOU CAN NOT UNDO CHANGES UNTIL YOU EXIT VERTEX MODE
YOU CAN NOT UNDO CHANGES UNTIL YOU EXIT VERTEX MODE

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHGGGHHHHH!

So don't spend hours editing a corner and then cock it up because you drag the wrong way, or you're screwed.

Life is like a pipe, it's hard to get through and you're not always guaranteed a happy ending.

Image
Grudge wrote:
So don't spend hours editing a corner and then cock it up because you drag the wrong way, or you're screwed.

any sensible person does it in chunks, I exit vertex mode roughly every 10 points moved

Fortunately this time, I didn't need to undo. but I'll take that into consideration in future, thanks :)

Companion Cube Chronicles WIP:
Story: 22.22222% Design: 33.33333%
Levels: 4.44444% Cake: 0.00000%
Voices: 0.0^3% in base 4
New models & Textures: ((e^28/pi*7)/0 - 42)%
Grief counseling: 111.11111%

I did it like this but its basically the same
[img]http://img134.imageshack.us/img134/7426/doorwaysurroundyc4.jpg[/img]
Nicely fits in to a 128x128 gap :)

[img]http://wiigo.co.uk/sig/sig.gif[/img]

:potd:

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