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Stimich wrote:
Yes :)

and we have a yes :?
hmmm. how to make everyone happy...... :?
meh. I'll think about it later XD

No.

:wink:

:wink:

If someone wants to cheat, they will. There is no way to stop them so why even try.

kizzycocoa wrote:
and we have a yes :?

why not have a trigger or something around the map, so they can't noclip out of the map...? consolecommand or something.. dunno xD

This is my signature.

ok, an idea to suit everyone... :?
well, timed maps etc. I think I will do regardless, and I will release an "official" version for the mod which is anti cheat?
idk XD
well, challenge/timed definately, but idk about the game now :? ah well, downloaded or not, I guess I'll release it. why not? :P
gives a wider choice. and it'll be good for all the pros wanting to repress the urge to cheat :D

If you really want to release an anticheat map, then make video solutions of the particular puzzles - like there were videos for BoxyTrixy.
And, please - do not make the hard-nearly-impossible-to-perform "puzzles".

Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!

All maps for Portal (1/2) worth playing are mirrored here.
Stimich wrote:
why not have a trigger or something around the map, so they can't noclip out of the map...? consolecommand or something.. dunno xD
Code: Select all
sv_cheats 1
ent_fire anti_cheat_trigger kill

And don't worry, I will always know what the name of the anti-cheat trigger is.

What's the added value of this anyway? You're just further annoying people that are most likely already frustrated because they can't get past a problem area. If you would just allow them to skip a small piece, they would at least be able to complete (and enjoy) the rest of the map. :)

This is just like copy protection. It takes time and energy to make it, and it only pisses people off.

Solution videos are the way to go 8)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
HMW wrote:
Code: Select all
sv_cheats 1
ent_fire anti_cheat_trigger kill

And don't worry, I will always know what the name of the anti-cheat trigger is.

What's the added value of this anyway? You're just further annoying people that are most likely already frustrated because they can't get past a problem area. If you would just allow them to skip a small piece, they would at least be able to complete (and enjoy) the rest of the map. :)

This is just like copy protection. It takes time and energy to make it, and it only pisses people off.

Solution videos are the way to go 8)

:shock: do you really need the developer console THAT much? XD
also, I thought releasing 2 versions would be good. cheat and anti-cheat.
now, I know, no-one will download it, but for proof of completeting stuff etc. for competitions, the version may come in useful.

unless some people like you decide to try and cheat constantly XD
well, and like me I guess :? to be honest, I did sorta sidestep parts on your map XD
the first part was too hard. the button thingie kept timing out (when you only have 1/2 the portalgun).
I completed it perfectly second time though! :D

Mek wrote:
If you really want to release an anticheat map, then make video solutions of the particular puzzles - like there were videos for BoxyTrixy.
And, please - do not make the hard-nearly-impossible-to-perform "puzzles".

well, I'll need to tell my mappers then :?
what do you class as near impossible? :P

kizzycocoa wrote:
[...] I thought releasing 2 versions would be good. cheat and anti-cheat. [...]

All right, it would be a kind of fun exercise in Source entity scripting, to devise the most diabolical anti-cheat system possible. (And it would be interesting for the more hacking-inclined player to try and break it. That could be a whole new puzzle category in itself... :D )

kizzycocoa wrote:
[...] to be honest, I did sorta sidestep parts on your map XD [...]

That's a perfect example of the point I was making: if you couldn't cheat, you would have missed the rest. :D

kizzycocoa wrote:
[...] I completed it perfectly second time though! :D [...]

Congrats! 8)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
HMW wrote:
All right, it would be a kind of fun exercise in Source entity scripting, to devise the most diabolical anti-cheat system possible. (And it would be interesting for the more hacking-inclined player to try and break it. That could be a whole new puzzle category in itself... :D )

oh, you wanna challenge? :twisted:
how about anticheat sysystems that respawn? can you kill that? :S
ah! I know! :twisted:
I have an idea, but I won't share to try and give you ideas >:3

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