Chell's Legend - Portal mod
Quote from reepblue on October 10, 2008, 7:46 pmI heard this before. But I heard it as "Chell's Revenge." (Or maybe that must be the name only for the THA track.)
Can't wait to see the final result!
I heard this before. But I heard it as "Chell's Revenge." (Or maybe that must be the name only for the THA track.)
Can't wait to see the final result!
The more you give, the less appreciated it will be received.
Quote from Sleepwalker on October 10, 2008, 10:39 pmI'm hoping for a release closer than a few months though
I'm hoping for a release closer than a few months though
Quote from appunxintator on October 11, 2008, 8:49 amOk, there seem to be a lot of posts asking to beta test/ commenting on people asking to beta test, so here's something about the screenshots.
This looks really high quality, and the first screen looks amazing(is the sign brushes or a model?). Can't wait for this to be released!
Ok, there seem to be a lot of posts asking to beta test/ commenting on people asking to beta test, so here's something about the screenshots.
This looks really high quality, and the first screen looks amazing(is the sign brushes or a model?). Can't wait for this to be released!
Quote from pestchamber on October 11, 2008, 10:30 amyou can find people to translate subtitles like spanish, and stuff.
if you want me to i can make danish subtitles
you can find people to translate subtitles like spanish, and stuff.
if you want me to i can make danish subtitles
Quote from Ricotez on October 11, 2008, 12:00 pmI could do Dutch subtitles.
Am already looking forward to this, since Portal: Prelude was kind of a drawback... it was great, but it could have been better... This looks very great, and this got actual voice actors, instead of stupid TTS lines...
By the way, what is with the episodal stuff? You're going the Valve-way: shorter stories more frequently? We both know that isn't going to happen. It will just be shorter stories, with no frequency shift at all.
I could do Dutch subtitles.
Am already looking forward to this, since Portal: Prelude was kind of a drawback... it was great, but it could have been better... This looks very great, and this got actual voice actors, instead of stupid TTS lines...
By the way, what is with the episodal stuff? You're going the Valve-way: shorter stories more frequently? We both know that isn't going to happen. It will just be shorter stories, with no frequency shift at all.
"Duct Tape is the answer."
Quote from pestchamber on October 11, 2008, 2:07 pmHow do you even get a portal gun into a mod?
How do you even get a portal gun into a mod?
Quote from generalvivi on October 11, 2008, 4:20 pmreepblue wrote:I heard this before. But I heard it as "Chell's Revenge." (Or maybe that must be the name only for the THA track.)Can't wait to see the final result!
Yes! I had a quick name change from revenge to Legend due to the fact I didn't feel it fit the story anymore
appunxintator wrote:This looks really high quality, and the first screen looks amazing(is the sign brushes or a model?). Can't wait for this to be released!Model ^^
Ricotez wrote:By the way, what is with the episodal stuff? You're going the Valve-way: shorter stories more frequently? We both know that isn't going to happen. It will just be shorter stories, with no frequency shift at all.The reason I decided to do this was to actually get something out there and being able to focus on each episode one at a time. Things are much better this way and you get way better quality out of the project.
I honestly feel this is the best way to go.pestchamber wrote:How do you even get a portal gun into a mod?When you create a mod you have to bring over certain files from the normal portal so it references all the junk from the original game. Someone had to tell me
Also I will not be translating the mod to different languages atm. I do not have it set to be in my pipeline. I know portal prelude kinda set it up so that mods that come out in the future should do that, but it just seems like so much work....
Can't wait to see the final result!
Yes! I had a quick name change from revenge to Legend due to the fact I didn't feel it fit the story anymore
Model ^^
The reason I decided to do this was to actually get something out there and being able to focus on each episode one at a time. Things are much better this way and you get way better quality out of the project.
I honestly feel this is the best way to go.
When you create a mod you have to bring over certain files from the normal portal so it references all the junk from the original game. Someone had to tell me
Also I will not be translating the mod to different languages atm. I do not have it set to be in my pipeline. I know portal prelude kinda set it up so that mods that come out in the future should do that, but it just seems like so much work....
Quote from Sleepwalker on October 11, 2008, 7:09 pmHear that guys?
He doesn't need you
Hear that guys?
He doesn't need you
Quote from Remmiz on October 11, 2008, 7:25 pmIt's super easy work to translate...you should already have all your subtitles in a file...just send that to the person who says they will translate. They send it back, you put the right prefix on it, winners.
It's super easy work to translate...you should already have all your subtitles in a file...just send that to the person who says they will translate. They send it back, you put the right prefix on it, winners.
Quote from generalvivi on October 11, 2008, 8:36 pmRemmiz wrote:It's super easy work to translate...you should already have all your subtitles in a file...I don't have any subtitles made.
I think people can still enjoy the mod even if they don't understand perfect english.
If the mod did get put on steam though and valve contacted me. I would add all that stuff in if they required it or something.
I don't have any subtitles made.
I think people can still enjoy the mod even if they don't understand perfect english.
If the mod did get put on steam though and valve contacted me. I would add all that stuff in if they required it or something.