Choreographed Scenes
Quote from sssummer on March 9, 2008, 10:42 pmIs it possible to play only one part of a sound?
Example-
GlaDOS says Timeout for a second, that wasn't supposed to happen.
But I don't want GlaDOS to say the rest of the part.
Example-
Do you see that thing that just fell out of me? What is that?
I only want the first part, is this possible?
EDIT: Possible Solution, need help..
I'm thought to use a logic_timer and wait a certain number of seconds before stopping the sound. (However long the first part is.) But I can't figure out how to work it.. anyone know how?
Is it possible to play only one part of a sound?
Example-
GlaDOS says Timeout for a second, that wasn't supposed to happen.
But I don't want GlaDOS to say the rest of the part.
Example-
Do you see that thing that just fell out of me? What is that?
I only want the first part, is this possible?
EDIT: Possible Solution, need help..
I'm thought to use a logic_timer and wait a certain number of seconds before stopping the sound. (However long the first part is.) But I can't figure out how to work it.. anyone know how?
Quote from Megadude on March 9, 2008, 11:05 pmEasiest way would be to use an ambient_generic. All of GLaDOS's phrases are made of up of several smaller sound files. Just select which one you need, and play it through an ambient_generic.
BTW love the portal image in your sig
Easiest way would be to use an ambient_generic. All of GLaDOS's phrases are made of up of several smaller sound files. Just select which one you need, and play it through an ambient_generic.
BTW love the portal image in your sig
gepy wrote:"The companion toilet cannot speak, however it can take your crap."Journey - no idea on length = don't know the % done
Quote from rellikpd on March 9, 2008, 11:08 pmsssummer wrote:Is it possible to play only one part of a sound?Example-
GlaDOS says Timeout for a second, that wasn't supposed to happen.
But I don't want GlaDOS to say the rest of the part.
Example-
Do you see that thing that just fell out of me? What is that?
I only want the first part, is this possible?
EDIT: Possible Solution, need help..
I'm thought to use a logic_timer and wait a certain number of seconds before stopping the sound. (However long the first part is.) But I can't figure out how to work it.. anyone know how?
the easiest way would be to extract the sound files using GCFScape and edit the parts you want, however there might be copywrite issues in doing this. if you just want to make a map for yourself or whatever it would be fine, but if you plan to distribute it at all i would say it most likely isn't. you can reuse the orriginal sound files as long as they aren't edited in anyway. (one would assume, since valve released the sdk) i guess there would be a way to time it and cancel the sound. but it might act different or funny on certain peoples systems (if, for example, said persons system was old or slow) ALSO: even if you cancel the sound, and the person has subtitles on, the subtitle would still display the whole text.
Example-
GlaDOS says Timeout for a second, that wasn't supposed to happen.
But I don't want GlaDOS to say the rest of the part.
Example-
Do you see that thing that just fell out of me? What is that?
I only want the first part, is this possible?
EDIT: Possible Solution, need help..
I'm thought to use a logic_timer and wait a certain number of seconds before stopping the sound. (However long the first part is.) But I can't figure out how to work it.. anyone know how?
the easiest way would be to extract the sound files using GCFScape and edit the parts you want, however there might be copywrite issues in doing this. if you just want to make a map for yourself or whatever it would be fine, but if you plan to distribute it at all i would say it most likely isn't. you can reuse the orriginal sound files as long as they aren't edited in anyway. (one would assume, since valve released the sdk) i guess there would be a way to time it and cancel the sound. but it might act different or funny on certain peoples systems (if, for example, said persons system was old or slow) ALSO: even if you cancel the sound, and the person has subtitles on, the subtitle would still display the whole text.
Quote from sssummer on March 9, 2008, 11:20 pmhmmm ok, I'll keep trying, and yes I do plan on distributing this, so can't edit >.<
@ Megadude
thx lol, I think it's hilarious xD
hmmm ok, I'll keep trying, and yes I do plan on distributing this, so can't edit >.<
@ Megadude
thx lol, I think it's hilarious xD