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combine gate: how to disable/enable?

i cant figure out how to do it. in outputs i can only kill it, i cant just disable it temporarily (it is a func_illusionary)

The easiest way would be to
1. make a playerclip and the shield brush.
2. Tie the shield brush to a 'func_door' and make it move really fast.
3. Make the playerclip disable when you can get through.

Sorry if this isn't very clear, its late and I'm tired.

I don't lag, I own so much it takes a few seconds for the server to figure out what the hell I just did.

Make an Alpha input for the func_illusionary. 0 is invisible and 255 is visible.

thx for the help! :D

i tried the alpha set to o and it doesnt seem to work, i can still see the gate when i trigger it

ok, i figured it out