Companion Cube Chronicles (spoilers inside)
Quote from youme on October 26, 2007, 3:34 pm[spoiler]you put it on a button and it rolls off when you go to walk through the door it opens what a twat! just stay on the button[/spoiler]
Quote from Crooked Paul on October 26, 2007, 3:40 pmyoume wrote:[spoiler]you put it on a button and it rolls off when you go to walk through the door it opens what a twat! just stay on the button[/spoiler][spoiler]OMG that's an awesome idea. If the nemesis cube could hop to a limited degree and it could hop off of buttons in two or three jumps, that would open up lots of cool puzzle interaction. Like it takes it a little bit of time to get off the button, so it adds a time pressure to puzzles that isn't an explicit countdown-type button. And then say if you found a normal storage cube and put it on top of the nemesis cube, it would prevent it from hopping. Lots of possibilities with mechanics like that...[/spoiler]
Quote from Grudge on October 26, 2007, 4:05 pmYou guys have so many awesome ideas I could sex you.
You guys have so many awesome ideas I could sex you.
Quote from atomsk on October 26, 2007, 8:23 pmYou say that you'll try to convert those that do not see that which is special in the Companion Cube. Would you enlighten me? Did the Companion Cube speak? It was rather quiet for me for all of TC17. Also, TC17 is the last place I remember using the Companion Cube. The other levels left you with a generic Cube.
So...what made the Cube with the heart 'special?'
You say that you'll try to convert those that do not see that which is special in the Companion Cube. Would you enlighten me? Did the Companion Cube speak? It was rather quiet for me for all of TC17. Also, TC17 is the last place I remember using the Companion Cube. The other levels left you with a generic Cube.
So...what made the Cube with the heart 'special?'
Quote from youme on October 26, 2007, 8:29 pmatomsk wrote:You say that you'll try to convert those that do not see that which is special in the Companion Cube. Would you enlighten me? Did the Companion Cube speak? It was rather quiet for me for all of TC17. Also, TC17 is the last place I remember using the Companion Cube. The other levels left you with a generic Cube.
So...what made the Cube with the heart 'special?'so you didn't see what was special about it?
wait for his mod to be finished and during the course of playing it you will.
So...what made the Cube with the heart 'special?'
so you didn't see what was special about it?
wait for his mod to be finished and during the course of playing it you will.
Quote from Grudge on October 26, 2007, 8:59 pmatomsk wrote:http://www.weebls-stuff.com/wab/cube/I posted that in the IRC.
Seriously, the cube pwns all.
I posted that in the IRC.
Seriously, the cube pwns all.
Quote from youme on October 26, 2007, 9:03 pmfor me personally I saw nothing amazing about it untill I came to some forums and realised just how cool it was (I've got my mp3 player background as a WCC pic )
I think if Valve had added one more level with the cube in, to build attachment to it, because for me level 17 was a very quick level so i didnt really grow attached to it before I killed it.
for me personally I saw nothing amazing about it untill I came to some forums and realised just how cool it was (I've got my mp3 player background as a WCC pic )
I think if Valve had added one more level with the cube in, to build attachment to it, because for me level 17 was a very quick level so i didnt really grow attached to it before I killed it.