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Companion Cube Chronicles (spoilers inside)

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it's an...inanimate object...so...you destroy those rather than...kill...?

atomsk wrote:

I could only stand about a minute of hearing a guy go "meh" before I had to close the window

[insert visually obtrusive graphic or witty comment here]
atomsk wrote:
it's an...inanimate object...so...you destroy those rather than...kill...?

The whole idea is it's a major joke. "Companion" cube was the name it
was given to get beta testers to understand that it's not just a NORMAL
box. They were to utilize it the WHOLE level b/c the beta testers, a lot of
them apparently just left the box at the steps after using it to jump over
before it was called a "Companion" cube.

Since then, b/c of the "imagined" attachment you're supposed to have to
this cube it's sort of grown into an awkward phenomenon. As part of
GLaDOS' speech in the game it was mentioned that the Companion cube
will not

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and quotes like
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gave a semi-backstory of what previous
"test participants" may have gone through. Just as a thought,
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So, this whole story in essence has given the Companion Cube a
personality (if the game didn't do it enough in just one level) as well
as a cult following.... to an inanimate object.

Maybe that is a better explanation?

Paul. I am so stealing your ideas :P

But just incase you or anyone else guesses it, and then thinks I'm stealing the idea, I think I'll reveal

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Here it is, quite spoilery, even for those who have been looking at all the spoilers so far...

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I'll say no more for now.

Companion Cube Chronicles WIP:
Story: 22.22222% Design: 33.33333%
Levels: 4.44444% Cake: 0.00000%
Voices: 0.0^3% in base 4
New models & Textures: ((e^28/pi*7)/0 - 42)%
Grief counseling: 111.11111%

How often? Only one

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? Is it already working? Thats amazing.

Life is like a pipe, it's hard to get through and you're not always guaranteed a happy ending.

Image

No it's not already working, but it's clearly possible,

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So I'm looking into it right now.

Companion Cube Chronicles WIP:
Story: 22.22222% Design: 33.33333%
Levels: 4.44444% Cake: 0.00000%
Voices: 0.0^3% in base 4
New models & Textures: ((e^28/pi*7)/0 - 42)%
Grief counseling: 111.11111%
Wroth wrote:
No it's not already working, but it's clearly possible,
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So I'm looking into it right now.

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Thanks youme :D

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Companion Cube Chronicles WIP:
Story: 22.22222% Design: 33.33333%
Levels: 4.44444% Cake: 0.00000%
Voices: 0.0^3% in base 4
New models & Textures: ((e^28/pi*7)/0 - 42)%
Grief counseling: 111.11111%

But it

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!

Life is like a pipe, it's hard to get through and you're not always guaranteed a happy ending.

Image

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http://www.dpgames.co.uk/

Sanity is not statistical.
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