Compiling error
Quote from Aldéz on June 13, 2008, 5:02 amYou can't blame my prefab for causing leaks . As brought up earlier, the portalgun pedestal has a brush entity at the bottom, don't try to seal the map with it! Furthermore, it's a hole in it so that the pedestal can go down when the portalgun is picked up. If you have sealed the base of portalgun pedestal, do as Remmiz said and load the pointfile.
You can't blame my prefab for causing leaks . As brought up earlier, the portalgun pedestal has a brush entity at the bottom, don't try to seal the map with it! Furthermore, it's a hole in it so that the pedestal can go down when the portalgun is picked up. If you have sealed the base of portalgun pedestal, do as Remmiz said and load the pointfile.
Quote from appunxintator on June 13, 2008, 12:29 pmOk, I think I figured it out.
I used some brushes to cover the bottom of the pedestal, but not the brush part of the prefab.
I'll see if that works when I get home.
EDIT:fix'd
EDIT 2:Now that the compiling doesn't crash, it just freezes hammer. I'll test on another computer to see if that's the problem.
Ok, I think I figured it out.
I used some brushes to cover the bottom of the pedestal, but not the brush part of the prefab.
I'll see if that works when I get home.
EDIT:fix'd
EDIT 2:Now that the compiling doesn't crash, it just freezes hammer. I'll test on another computer to see if that's the problem.