[Coop] Advanced Coop Tactics
Quote from swn32 on May 14, 2017, 4:47 amRemake of DrFauli's map (Accelerated thinking) with some extra challenges. Like the original, this puzzle requires no glitches, no cube tossing, no deaths, no quick timing, no ninja tricks, no hidden elements, no obscure techniques or any gimmicky methods.
What it requires is lots of planning and thinking ahead several moves before executing. The sequence of moves is very important. Unfortunately there isn't always an easy way to get back to a previous state if you make a wrong move, so feel free to noclip to a previously achieved state. It is recommended that you read the map using noclip so you can plan ahead. Do not forget about previously used elements in this test. You will be using them a lot even during the later stages.
Difficulty: Diabolical
Note: The reset button in the spawn room fizzles any active cubes and portals. Avoid dying as that will force a reset.
Remake of DrFauli's map (Accelerated thinking) with some extra challenges. Like the original, this puzzle requires no glitches, no cube tossing, no deaths, no quick timing, no ninja tricks, no hidden elements, no obscure techniques or any gimmicky methods.
What it requires is lots of planning and thinking ahead several moves before executing. The sequence of moves is very important. Unfortunately there isn't always an easy way to get back to a previous state if you make a wrong move, so feel free to noclip to a previously achieved state. It is recommended that you read the map using noclip so you can plan ahead. Do not forget about previously used elements in this test. You will be using them a lot even during the later stages.
Difficulty: Diabolical
Note: The reset button in the spawn room fizzles any active cubes and portals. Avoid dying as that will force a reset.