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[Coop] Cubism

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Atlas and P-Body find themselves plunged into yet another one of GLaDOS' devious tests. After getting their bearings, they notice a lack of the nagging comments and cruel jokes that they had gotten used to. Unperturbed, they make their way to the starting area, but something doesn't feel quite right...

Hey guys, this is my first Portal 2 map. I discovered hammer roughly two weeks ago, and this is the first thing that came to my mind! Please leave some comments and constructive criticism, and let me know if you find any bugs or cheats!

Huge thanks to everyone who walked my through how to use hammer, and to the people who helped me test my map before I released it.
Very special thanks to Max G. (HammerHead) for helping me a considerable amount with the map. The frames on the glass, the cages around the buttons, and a bunch of the textures are entirely thanks to him. Sorry for not mentioning it earlier!

READ THE README FILE, IT IS IMPORTANT!

v1.3~~
Removed some cheats. Read patch notes in the README to find out more.
v1.2~~
Minor bug fixes, and removed some cheats. Read patch notes in the README to find out more
v1.1~~
**Map-breaking bug has been solved, read patch notes in the README to find out more**

File Name: mp_coop_cubism_v1-3.rar
File Size: 3.02 MiB
Click here to download Cubism

Portal 2 Map Watch~~~~~~
Maps completed: 1
Cubism

Maps in progress: 2
Rotato
Futuristic

Thought I would boot this up in split screen and have a look around before trying this out with a partner. There are three main things I noticed in the shot time I had to look around. I am going to put this is a large spoiler so to not get harassed (and screenshots) but these are all design related and have nothing to do with puzzle yet as I just walked around for a few minutes.

--- Spoiler ---

Spoiler
Sorry, only logged-in users can see spoilers.

--- /Spoiler ---

Having said all that I would like to say the map looks fairly interesting and I'll be looking for someone to play this with soon. Glad to see more people starting to use hammer, we need more coop maps.

SteamID: Nautik | /HG\
Website: http://www.nautikdesign.net/
List of my COOP Maps
[spoiler]Image Image Image Image Image Image[/spoiler]

Thanks for the info! I'll be sure to fix those up, and put up a v1.1 after a few more bugs are found :D

Portal 2 Map Watch~~~~~~
Maps completed: 1
Cubism

Maps in progress: 2
Rotato
Futuristic

NOTE: I recently discovered a map-breaking bug, I'll make a patch for it very soon.

Bug has been fixed, please download v1.1 for the updated map. Patch notes are in the readme file.

Portal 2 Map Watch~~~~~~
Maps completed: 1
Cubism

Maps in progress: 2
Rotato
Futuristic

Wow, this was a bit confusing...

Not because of the world portals in each of the five directions you face, but because of some other things. Still, this had some pretty nice moments.

Spoilers ahead:

Spoiler
Sorry, only logged-in users can see spoilers.

All in all, I'd say 3/5. It had some fun but also some tedious parts. But thanks a lot for creating, there can't be enough Coop-Maps!

Edit: I totally ignored that it's your first map in my reply. The result is pretty cool for only two weeks in Hammer imho. :thumbup:

-delete-

Portal 2 Map Watch~~~~~~
Maps completed: 1
Cubism

Maps in progress: 2
Rotato
Futuristic
zivi7 wrote:
Wow, this was a bit confusing...

Not because of the world portals in each of the five directions you face, but because of some other things. Still, this had some pretty nice moments.

Spoilers ahead:

Spoiler
Sorry, only logged-in users can see spoilers.

All in all, I'd say 3/5. It had some fun but also some tedious parts. But thanks a lot for creating, there can't be enough Coop-Maps!

Edit: I totally ignored that it's your first map in my reply. The result is pretty cool for only two weeks in Hammer imho. :thumbup:

Thanks for the review! :D

SPOILER ALERT~~

Spoiler
Sorry, only logged-in users can see spoilers.

Anyway, thanks alot for the comments, and thanks for playing the map! I'm glad you enjoyed it :P

Portal 2 Map Watch~~~~~~
Maps completed: 1
Cubism

Maps in progress: 2
Rotato
Futuristic
Bam191 wrote:
A quick question, did you play through the v1.1 or the v1.0? The v1.0 has some problems with the white goo bit, it was unsolvable...

We played version 1.1. I guess it would have been possible to do what you described, but we never even tried to do that. Since we got to the laser puzzle with four cubes without doing it, it seems like we did something unintended there... I wish I could offer you a video of our way to solve it, but I didn't have enough free space.

zivi7 wrote:
Bam191 wrote:
A quick question, did you play through the v1.1 or the v1.0? The v1.0 has some problems with the white goo bit, it was unsolvable...

We played version 1.1. I guess it would have been possible to do what you described, but we never even tried to do that. Since we got to the laser puzzle with four cubes without doing it, it seems like we did something unintended there... I wish I could offer you a video of our way to solve it, but I didn't have enough free space.

Interesting, how did you actually manage to push the

Spoiler
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? It is required to complete the level, and the way you're supposed to get to it (and the only way I can think of getting it) is the way I just described :P

Also, the

Spoiler
Sorry, only logged-in users can see spoilers.

Portal 2 Map Watch~~~~~~
Maps completed: 1
Cubism

Maps in progress: 2
Rotato
Futuristic

Ah, we pressed the button with another fling from the faithplates in the first room. I hope you know what I mean by that, let me know if not and I'll give more details.

About the numbers: No, sorry, we ignored them completely at some point. Especially because the exit room is covered with several 1,2,3 signs.

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