[Coop] Flaming Lemons
Quote from YM_Industries on May 17, 2011, 4:54 amTESTED to be 100% compatible with Portal 2 Map Installer. To install this and most other maps easily and automatically download it here: Automated Map Installer
This map is a playground for co-op. It includes:
- All paint types
- Laser
- Tractor Beam
- Light Bridge
- Cube dispensers
- World portal weird mirror
- Moving portal surfaces
- Large room for flinging
As well as some things I made myself including a flaming lemon and paint spraying cubes.
WINDOWS USERS:
To install it just extract the zip file in your SteamAppsCommonPortal 2portal2 folder. It should ask you if you want to replace the existing folders, just say yes, it wont actually delete anything.MAC USERS: (thanks chrislb for pointing this out!)
1) Extract the zip folder to anywhere on your computer. Desktop is easy, then you can just delete it afterwards.
2) Copy the files from <PlaceYouExtractedZipFileTo>/maps/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/maps/
3) Copy the files from <PlaceYouExtractedZipFileTo>/models/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/models/
4) Copy the files from <PlaceYouExtractedZipFileTo>/materials/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/materials/THANKYOU!
(Remember to rate and visit the topic)File Name: FireLemonsCo-opCustomMap.zip
File Size: 2.86 MiB
Click here to download Flaming Lemons
TESTED to be 100% compatible with Portal 2 Map Installer. To install this and most other maps easily and automatically download it here: Automated Map Installer
This map is a playground for co-op. It includes:
- All paint types
- Laser
- Tractor Beam
- Light Bridge
- Cube dispensers
- World portal weird mirror
- Moving portal surfaces
- Large room for flinging
As well as some things I made myself including a flaming lemon and paint spraying cubes.
WINDOWS USERS:
To install it just extract the zip file in your SteamAppsCommonPortal 2portal2 folder. It should ask you if you want to replace the existing folders, just say yes, it wont actually delete anything.
MAC USERS: (thanks chrislb for pointing this out!)
1) Extract the zip folder to anywhere on your computer. Desktop is easy, then you can just delete it afterwards.
2) Copy the files from <PlaceYouExtractedZipFileTo>/maps/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/maps/
3) Copy the files from <PlaceYouExtractedZipFileTo>/models/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/models/
4) Copy the files from <PlaceYouExtractedZipFileTo>/materials/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/materials/
THANKYOU!
(Remember to rate and visit the topic)
File Name: FireLemonsCo-opCustomMap.zip
File Size: 2.86 MiB
Click here to download Flaming Lemons
Quote from chrislb on May 17, 2011, 6:59 pm...guy, I did exactly what you said to do, and it deleted all my info. Aaand now i cant access anything. I'd suggest not telling people to replace "maps" etc. Time to reinstall portal 2!
...guy, I did exactly what you said to do, and it deleted all my info. Aaand now i cant access anything. I'd suggest not telling people to replace "maps" etc. Time to reinstall portal 2!
Quote from YM_Industries on May 18, 2011, 5:23 amThat is very, very odd. This is how I always install maps. I apologise for the inconvenience.
To anyone else installing my map, please, to be on the safe side, follow these new instructions:
1) Extract the zip folder to anywhere on your computer. Desktop is easy, then you can just delete it afterwards.
2) Copy the files from <PlaceYouExtractedZipFileTo>/maps/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/maps/
3) Copy the files from <PlaceYouExtractedZipFileTo>/models/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/models/
4) Copy the files from <PlaceYouExtractedZipFileTo>/materials/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/materials/I will attempt to find an easier alternative.
That is very, very odd. This is how I always install maps. I apologise for the inconvenience.
To anyone else installing my map, please, to be on the safe side, follow these new instructions:
1) Extract the zip folder to anywhere on your computer. Desktop is easy, then you can just delete it afterwards.
2) Copy the files from <PlaceYouExtractedZipFileTo>/maps/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/maps/
3) Copy the files from <PlaceYouExtractedZipFileTo>/models/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/models/
4) Copy the files from <PlaceYouExtractedZipFileTo>/materials/ into <YourSteamFolder>/steamapps/common/portal 2/portal2/materials/
I will attempt to find an easier alternative.

Quote from msleeper on May 18, 2011, 5:38 amOh boy, another playground map!
Oh boy, another playground map!
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Quote from Thursaz on May 18, 2011, 5:55 amWell, if my memory serves me right, 7/Vista will /merge/ folders. XP and below will just replace 'em.
Can't be sure, though. Been a long time since I used Vista or XP.
Also, yes, playground maps aren't all that good, but you've incorporated several rather interesting mechanisms. I suggest making a proper puzzle map, potentially including these, for the reason that it could make for very interesting puzzles. Example: Portal surface that can only be seen in the mirror (due to the angle of the mirror, perhaps)
I may actually use that myself once I get to mapping, if you wouldn't mind. It'd make for a nice apparent aesthetic that has more purpose than that. If I ever get to it.
Well, if my memory serves me right, 7/Vista will /merge/ folders. XP and below will just replace 'em.
Can't be sure, though. Been a long time since I used Vista or XP.
Also, yes, playground maps aren't all that good, but you've incorporated several rather interesting mechanisms. I suggest making a proper puzzle map, potentially including these, for the reason that it could make for very interesting puzzles. Example: Portal surface that can only be seen in the mirror (due to the angle of the mirror, perhaps)
I may actually use that myself once I get to mapping, if you wouldn't mind. It'd make for a nice apparent aesthetic that has more purpose than that. If I ever get to it.
Quote from YM_Industries on May 18, 2011, 9:22 pmThanks for your replies.
I am using 7 at the moment, but when I was on XP I used to use this method as well.
Anyway, this map was just my test map to learn how to use all of the elements. I am currently making a puzzle map as well.
I am also making a tool for easily installing Portal 2 maps.
Thanks for your replies.
I am using 7 at the moment, but when I was on XP I used to use this method as well.
Anyway, this map was just my test map to learn how to use all of the elements. I am currently making a puzzle map as well.
I am also making a tool for easily installing Portal 2 maps.
Quote from YM_Industries on May 18, 2011, 9:26 pm@thursaz
The only problem is that the mirror is sort of inverted. I could make something like a camera and screen that you can travel through...
What did you think of the paint cubes? I thought they would make this a very interesting playground map.
@thursaz
The only problem is that the mirror is sort of inverted. I could make something like a camera and screen that you can travel through...
What did you think of the paint cubes? I thought they would make this a very interesting playground map.
Quote from YM_Industries on May 18, 2011, 9:29 pm@msleeper
Yeah, but this one has COMBUSTIBLE LEMONS!!!
@msleeper
Yeah, but this one has COMBUSTIBLE LEMONS!!!
Quote from Thursaz on May 19, 2011, 5:20 amPaint cubes were fun, to be honest, but my mild OCD made me follow the repulsion gel cube with the water cube to clean up its mess for half the map. xD I'm not sure how viable it is as a puzzle element, though. Also, it might make more sense if it weren't a cube randomly spewing paint.
This is a playground map, so there isn't much to comment about or criticise, and I didn't spend too long on it- no offense. You do seem to have fairly original ideas regarding new mechanisms combining old ones, so that might translate very well into a full puzzle, if you plan on making one.
Paint cubes were fun, to be honest, but my mild OCD made me follow the repulsion gel cube with the water cube to clean up its mess for half the map. xD I'm not sure how viable it is as a puzzle element, though. Also, it might make more sense if it weren't a cube randomly spewing paint.
This is a playground map, so there isn't much to comment about or criticise, and I didn't spend too long on it- no offense. You do seem to have fairly original ideas regarding new mechanisms combining old ones, so that might translate very well into a full puzzle, if you plan on making one.
Quote from Branokil on May 20, 2011, 4:38 pmOMG FLAMING TENNIS BALL!! WTF
http://steamcommunity.com/id/Branokil/s ... 8467497182
me and my friend.. we had tons of fun in this map!! i think best map of portal2 ever made
OMG FLAMING TENNIS BALL!! WTF
http://steamcommunity.com/id/Branokil/s ... 8467497182
me and my friend.. we had tons of fun in this map!! i think best map of portal2 ever made