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[Coop] Time 2 Cooperate - Part 2

Hello guys, here is my second map of 'Time 2 Cooperate'.
This map had been build with the hammer editor only.

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*Gameplay:*
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You will start without a portal gun. All three tests are solveable without it. After then you will get your portal gun to solve the last test.

Can you find the secret room and reveal what is inside there?

Steam workshop: http://steamcommunity.com/sharedfiles/f ... =308709295

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*Known Bugs:*
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Unfortunately there are some bugs, that I could not fix it yet o.O

- If you want to pick up your portal gun, it could be possible that you are trapped in the room.
- After picking up the portal gun it could be respawn itself.

If you find other bugs, report it.

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*Update 1.1*
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Some people asked me how to know when the counter value is 4 and where the secret room is. Well, I decided to add a visual 'counter' to see when the counter value is 4.
The secret room is somewhere in the map. The room at the end which opens by two cubes shows an easter egg. ^^

Finally, I hope you enjoy the map and have a lot of fun :)

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Difficulty:
logical difficulty: 6/10 - medium
execution difficulty: 8/10 - hard

Duration:
expert: less than 30 minutes
advanced: between 30 minutes and 60 minutes
beginner: more than 60 minutes

File Name: mp_coop_t2c2.7z
File Size: 3.17 MiB
Click here to download Time 2 Cooperate - Part 2 (1.1)

I almost know everything, except everything...

Wow, much better than ttc1. Honestly we did not want to play this because of that terrible part one butmy buddy convinced me to.

Nice graphics, cool ideas. But why are you such a difficulty troll? ttc1 was for you 7/10 and for us at the best 3/10.
Now you say this is 6/10 but actually 8/10 since the first three puzzles are hard to execute - we died around 30 times not to mention that stupid cube of the floating platform oO

And what about that secret chamber? That one thing was just a fake. Is this the secret? But what about "the counter value is 4 2 enter the secret floor"?
Is this a pun or which counter to you mean?

Anyways, this time it was a pleasure 5/5

*laugh* I know, the the puzzle with the secret room might be very hard, because I do not know how I could add a visual counter. o.O By the way, the secret room does really exists.

The 'fake-laser' was a good idea, right? ^^

But, how did you died over 30 times? Some areas are filled with a trigger_hurt.

I almost know everything, except everything...

You misunderstood - we died 30 times altogther, respectively the bridge-room or the funnel-room :thumbup:

And we could activate 3 of 4 "counter" - pls post the solution in spoilers.

greetings from brasilia

Well, the fourth 'counter' will be not activated by a button, but a trigger does it:

Spoiler
Sorry, only logged-in users can see spoilers.

I almost know everything, except everything...