Quote from
xitooner on November 14, 2007, 1:54 am
I've seen this done before; put a light behind the object to cast the shadow and either used the real object, or a shape that simulated the original shape (ie use vertex tool). If they can come around the corner and see this fakery, then place a trigger that removes right before they turn the corner. . . I think there is something called a func_look, etc too, that I believe basically triggers on the moment you look at a spot; real good for making a sequence of actions occur the moment its in your field of vision (or maybe for taking something away the moment its in your field of view). I never really got into it enough to get it all straight in my head.
I've seen this done before; put a light behind the object to cast the shadow and either used the real object, or a shape that simulated the original shape (ie use vertex tool). If they can come around the corner and see this fakery, then place a trigger that removes right before they turn the corner. . . I think there is something called a func_look, etc too, that I believe basically triggers on the moment you look at a spot; real good for making a sequence of actions occur the moment its in your field of vision (or maybe for taking something away the moment its in your field of view). I never really got into it enough to get it all straight in my head.