Cubes Of Aperture Science WIP
Quote from yohoat9 on October 5, 2010, 8:25 pmA project I'm working on, themed cubes!!!
Please play and tell me ideas, glitches, etc.
File Name: yohoat9_cubes.bsp
File Size: 3.05 MiB
Click here to download Cubes Of Aperture Science WIP
A project I'm working on, themed cubes!!!
Please play and tell me ideas, glitches, etc.
File Name: yohoat9_cubes.bsp
File Size: 3.05 MiB
Click here to download Cubes Of Aperture Science WIP
Quote from yohoat9 on October 7, 2010, 3:07 pmplease I just want to know a few things, this upload is not made to be hard, or very good, just please return to me with info on what you like, don't like, etc.
please I just want to know a few things, this upload is not made to be hard, or very good, just please return to me with info on what you like, don't like, etc.
Quote from hanging_rope on October 7, 2010, 7:19 pmThis s a good idea. A few things, though:
-More lights. It was very dificult to see what was happenening.
-Possibly different skins on the cubes so you can figure out what they do? Depending on how many cubes there are, however, this may not be possible.
-For the [spoiler]explosion cube[/spoiler], it may be a good idea to make it more clear what can and can't be [spoiler]exploded[/spoiler]. Maybe.
-[spoiler]In the last section with the explosion cube where you have to knock out the legs from the platform, the main 2 legs had to be pushed out on their own, which wasn't very clear and took me a while to figure out.[/spoiler]
This s a good idea. A few things, though:
-More lights. It was very dificult to see what was happenening.
-Possibly different skins on the cubes so you can figure out what they do? Depending on how many cubes there are, however, this may not be possible.
-For the
-
Quote from yohoat9 on October 7, 2010, 7:35 pmyeah, I realized that, but was in a hurry to finish that last part and I have decided that for the next version, I'll make the [spoiler]2 legs be split at the center at an angle so when they break they will fall apart no matter what.[/spoiler]
Also I'm not sure if this map will be in the final release, I like the design of the first room, but the second was quite sloppy and I put it together quickly.
also a huge theme of my map is being unique, thus the new cubes, and the rotating elevator (the door stays open for an extra second to show that it is rotating, not ascending), the only reason the last elevator is an actual elevator is because I was in a hurry and acted lazy by using a prefab.
Also, there is an easter egg in the first room, (not the cup) it's a secret area, but it's not near complete, it's just an idea at the moment!
yeah, I realized that, but was in a hurry to finish that last part and I have decided that for the next version, I'll make the
Also I'm not sure if this map will be in the final release, I like the design of the first room, but the second was quite sloppy and I put it together quickly.
also a huge theme of my map is being unique, thus the new cubes, and the rotating elevator (the door stays open for an extra second to show that it is rotating, not ascending), the only reason the last elevator is an actual elevator is because I was in a hurry and acted lazy by using a prefab.
Also, there is an easter egg in the first room, (not the cup) it's a secret area, but it's not near complete, it's just an idea at the moment!
Quote from yohoat9 on October 7, 2010, 7:42 pmoh, I forgot to reply about the lighting, this map release is just about the idea, and I agree the lighting is bad in the 2nd area, but the reason is because a lot of the lighing is going to be later coming from observation rooms and holes in the metal walls, it's just this way for the WIP version
oh, I forgot to reply about the lighting, this map release is just about the idea, and I agree the lighting is bad in the 2nd area, but the reason is because a lot of the lighing is going to be later coming from observation rooms and holes in the metal walls, it's just this way for the WIP version
Quote from hanging_rope on October 7, 2010, 9:55 pmDon't double post. Just edit your previous post by clicking the edit button in the top right hand corner.
Don't double post. Just edit your previous post by clicking the edit button in the top right hand corner.