Custom sounds
Quote from penapappa on May 21, 2009, 2:22 amHi, what I need to do to use custom sounds and music in my maps? How high Hz, WAV or MP3, where to put and do I need to edit soundscripts?
Thank you
- Tuoppi
Hi, what I need to do to use custom sounds and music in my maps? How high Hz, WAV or MP3, where to put and do I need to edit soundscripts?
Thank you
- Tuoppi
Quote from pestchamber on May 21, 2009, 3:23 amFor my custom GLaDOS voices i do nothing but get a WAV file, throw it in sound folder and put the path in an ambient_generic. That's all i do, And it seems to work for me
EDIT:
No i don't put the path like i just said, i put the type in the ambient_generic to "raw" and search for a part of my soundfile.
For my custom GLaDOS voices i do nothing but get a WAV file, throw it in sound folder and put the path in an ambient_generic. That's all i do, And it seems to work for me
EDIT:
No i don't put the path like i just said, i put the type in the ambient_generic to "raw" and search for a part of my soundfile.
Quote from HMW on May 21, 2009, 8:32 amYou need to put custom sounds in a subdirectory called "sound" (not "sounds"!!) in your Portal directory. (along with "maps", "materials" etc.)
You may need to restart Hammer before it will show up in the sound browser.
You need to put custom sounds in a subdirectory called "sound" (not "sounds"!!) in your Portal directory. (along with "maps", "materials" etc.)
You may need to restart Hammer before it will show up in the sound browser.
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
Quote from pestchamber on May 21, 2009, 8:57 am[img]http://img35.imageshack.us/img35/6157/guide.jpg[/img]
[img]http://img35.imageshack.us/img35/6157/guide.jpg[/img]
Quote from penapappa on May 21, 2009, 9:45 amStrange now it works when I changed it to 16 bit sound. But thanks for tutorial The chamber is now 95% ready!
Strange now it works when I changed it to 16 bit sound. But thanks for tutorial The chamber is now 95% ready!
Quote from pestchamber on May 21, 2009, 10:01 ampenapappa wrote:but now I got invalid sample rate error and crash!I had that before. Made me give up many maps cause i didn't know how to fix it, i think i asked here before, and i was answered but i couldn't get it working or something. I don't really remember, all i know is, i was too lazy to fix all the sounds if i could get it working :/
I had that before. Made me give up many maps cause i didn't know how to fix it, i think i asked here before, and i was answered but i couldn't get it working or something. I don't really remember, all i know is, i was too lazy to fix all the sounds if i could get it working :/
Quote from mazk1985 on May 21, 2009, 1:25 pmYou can just press refresh sounds while in hammer after putting in new files. That works fine for me.
I think 22,050 Hz @ 16 bit or 44,100 Hz at 16 @ bit should both work fine as well
You can just press refresh sounds while in hammer after putting in new files. That works fine for me.
I think 22,050 Hz @ 16 bit or 44,100 Hz at 16 @ bit should both work fine as well
Quote from p0rtalplayer on May 21, 2009, 4:00 pmI think it has to be mono too...not completely sure.
I think it has to be mono too...not completely sure.