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Decompiling textures and sounds

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Quote:
*shudder*

I dislike .NET from personal and professional experience.

I did find VTF2TGA but it seems to dislike the same textures IrfanView disliked. I'm guessing Valve expanded their VTF format since they were written.

So THAT'S how you do that!

Ah, I've figured out VTFEdit will allow you to Export (not save) an image in a vtf into a tga.

Now I just need to figure out how to manage multiframe textures.

So THAT'S how you do that!
Tigger wrote:
Now I just need to figure out how to manage multiframe textures.

Importing or exporting? And from what source, like one of the Indicator strips?

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Tigger wrote:
Now I just need to figure out how to manage multiframe textures.

VTFEdit does it.
Just import several files at a time if you want to create one.
And if you want to modify an existing one, there's a slider on the left menu allowing you to switch between frames.

Tigger wrote:
Quote:
*shudder*

I dislike .NET from personal and professional experience...

ROLLMYEYEYS

*cough*

>.>

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