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Door issue

Hey all, in my map i'm having a strange issue that I can't figure out how to solve.

If I walk up to a door when it's closed I can see through the door. On top of this turrets are able to shoot through the doors. This only applies to once side. The front of the door behaves normally but the back has this weird error.

Any help would be greatly appreciated!

try replacing the func_door with a new one where needed.

Also you need to be a bit descriptive more on your exact problem. Is there a nodraw surface or something?

Currently working on Darksiders 3.

I will be more descriptive in the future, I figured out the problem it was in fact related to a no draw texture. Thanks for the help.