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Dynamic Lighting in Source

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Hey guys, we made this for our Mod City 17 Episode 1, we've been doing some new lighting work. Sadly this forum doesn't have videos, so go to this: http://www.youtube.com/watch?v=FtWgf3sVPm0 to see it.

Currently working on Darksiders 3.

I don't see any credit going to 1/4 Life. ;) Nice video though.

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Actually there is, but in the mod credits, gonna add it to the video soon though.

Currently working on Darksiders 3.

Ah yes, he and Pelpix talk about this stuff, and Pelpix is working on something else, Photon Mapping or whatever.

I believe SubSurface Scattering? I could be wrong though, their working on alot of stuff!

Currently working on Darksiders 3.
MrTwoVideoCards wrote:
I believe SubSurface Scattering? I could be wrong though, their working on alot of stuff!

As they always are. Pelpix is trying to make a GlaDOS TTS.

Heres a preview - http://www.pelpix.com/operationalend.mp3

Haha.

Currently working on Darksiders 3.
PortalFan77 wrote:
As they always are. Pelpix is trying to make a GlaDOS TTS.

Heres a preview - http://www.pelpix.com/operationalend.mp3

They do realize that Chell is a girl, right?

This was a fail. I'm making a note here, huge facepalm. It's hard to overstate my disappointment.
ultradude25 wrote:
They do realize that Chell is a girl, right?

Um what? where did this come from, everyone knows she is a girl but um I wasnt even talking about chell let alone did I mention her...

I saw glitches in the dynamic shadows of physic objects.

Be advised that any noticable taste of blood isn't part of any test protocol. But is an unintended side effect of the Hand-Held-High-Energy-Pellet.
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