Elevator Videos Fixed - Brainstones Hardcoded Instances
Quote from Fracture on January 7, 2013, 7:26 pmSomething like this definitely needs to replace the outdated tutorials on youtube
Something like this definitely needs to replace the outdated tutorials on youtube
Quote from FelixGriffin on January 7, 2013, 9:31 pmCan you add an option to remove the gun entirely? Just connect it to the "Start Disabled" on the trigger_weapon_strip.
Can you add an option to remove the gun entirely? Just connect it to the "Start Disabled" on the trigger_weapon_strip.
Quote from Fracture on January 12, 2013, 4:45 ami second that. a weaponstrip still leaves the gun pickup audio
i second that. a weaponstrip still leaves the gun pickup audio
Quote from staryoshi06 on May 11, 2013, 2:29 amhow do you transition to the menu
how do you transition to the menu
or it might not be
i dont know
figure it out yourself
Quote from FelixGriffin on May 11, 2013, 8:50 amYou can copy the exit base and add a trigger_once > point_clientcommand > Command > disconnect; to go back to the Portal 2 menu, if that's what you're asking.
You can copy the exit base and add a trigger_once > point_clientcommand > Command > disconnect; to go back to the Portal 2 menu, if that's what you're asking.
Quote from staryoshi06 on May 11, 2013, 7:54 pmFelixGriffin wrote:You can copy the exit base and add a trigger_once > point_clientcommand > Command > disconnect; to go back to the Portal 2 menu, if that's what you're asking.i did try that but it wont activate how do i type it in do i just type in Command disconnect cause that wont work does disconnect need to have a capital letter or does disconnect need to be a parameter
i did try that but it wont activate how do i type it in do i just type in Command disconnect cause that wont work does disconnect need to have a capital letter or does disconnect need to be a parameter
or it might not be
i dont know
figure it out yourself
Quote from RectorRocks on May 11, 2013, 8:22 pmstaryoshi06 wrote:i did try that but it wont activate how do i type it in do i just type in Command disconnect cause that wont work does disconnect need to have a capital letter or does disconnect need to be a parameterCreate a point_clientcommand and name it something like @command. Create a trigger_once above the departure elevator tube so that when the player enters the elevator, the elevator rises and the player will activate the trigger.
The trigger outputs are:
OnTrigger -> @command -> Command -> disconnect -> 0.00 -> No
Hope it helps!
Create a point_clientcommand and name it something like @command. Create a trigger_once above the departure elevator tube so that when the player enters the elevator, the elevator rises and the player will activate the trigger.
The trigger outputs are:
OnTrigger -> @command -> Command -> disconnect -> 0.00 -> No
Hope it helps!
Quote from AuesomeMan3840 on October 13, 2015, 5:48 amHow do I get the elevator videos working properly? I changed the 'video' parameter to the video I wanted, but it's just showing up white on the screens.
How do I get the elevator videos working properly? I changed the 'video' parameter to the video I wanted, but it's just showing up white on the screens.
Quote from splatt on October 13, 2015, 3:10 pmAuesomeMan3840 wrote:How do I get the elevator videos working properly? I changed the 'video' parameter to the video I wanted, but it's just showing up white on the screens.You're necroposting on so many threads ;-;
Make sure your video parameter is actually a valid bik file, for example something like "media/bluescreen.bik"
You're necroposting on so many threads ;-;
Make sure your video parameter is actually a valid bik file, for example something like "media/bluescreen.bik"