Engine Hunk Overflow
Quote from ALLOcatedS (ALLOS) on May 3, 2014, 10:28 pmI'm working on a map, and on the most recent compile, the game crashed upon opening, and a little window popped up displaying the message Engine Hunk Overflow. I have a feeling I might know what the issue is, but I feel like I should verify what the problem is before jumping to conclusions.
You can read the compile log here, by the way:
https://www.dropbox.com/s/cifxx5ng7hky3 ... g_wbr2.txt
I'm working on a map, and on the most recent compile, the game crashed upon opening, and a little window popped up displaying the message Engine Hunk Overflow. I have a feeling I might know what the issue is, but I feel like I should verify what the problem is before jumping to conclusions.
You can read the compile log here, by the way:
https://www.dropbox.com/s/cifxx5ng7hky3 ... g_wbr2.txt
Quote from FelixGriffin on May 3, 2014, 11:04 pmYou seem to have a LOT of entities in your map. Try to turn it down a little.
You seem to have a LOT of entities in your map. Try to turn it down a little.
Quote from Lamarr on May 4, 2014, 5:13 amActually it's because you have a lot of lightmap data/small lightmaps.
Just use the "r_hunkalloclightmaps 0" command.
Actually it's because you have a lot of lightmap data/small lightmaps.
Just use the "r_hunkalloclightmaps 0" command.
Quote from ALLOcatedS (ALLOS) on May 21, 2014, 1:39 amGah. I've removed a bunch of excess entities, both prop and light, and yet it's still giving me the message. Still not working.
Gah. I've removed a bunch of excess entities, both prop and light, and yet it's still giving me the message. Still not working.