[EXP] Test Subject #13
Quote from youme on January 26, 2008, 7:54 pminstead, they reused her face for left 4dead, the female character in that is based on the same model as Chell is.
A propper mod just seems more professional than a collection of bonus maps.
I'm pretty much through the basic steps of getting the mod set up I just need to work out how to tell hammer than TS13 uses the portal fgd ( set it in the options like we did in the work around days but it doesn't work) as well as telling the mod itself to use the portal gcf.
I've figured out adding chapters andbackground menus and maps and custom fonts for the menu and things...
instead, they reused her face for left 4dead, the female character in that is based on the same model as Chell is.
A propper mod just seems more professional than a collection of bonus maps.
I'm pretty much through the basic steps of getting the mod set up I just need to work out how to tell hammer than TS13 uses the portal fgd ( set it in the options like we did in the work around days but it doesn't work) as well as telling the mod itself to use the portal gcf.
I've figured out adding chapters andbackground menus and maps and custom fonts for the menu and things...
Quote from youme on January 27, 2008, 9:12 amOops, It seems I have a little problem with my icon file...
hehe just a small problem.I now have the mod working just fine, just like portal.
Oops, It seems I have a little problem with my icon file...
hehe just a small problem.
I now have the mod working just fine, just like portal.
Quote from Beer-Me on January 27, 2008, 1:54 pmNice
Just a quick question, can you code C++?
Nice
Just a quick question, can you code C++?
Check out my Portal 2 map, Entrapment!
http://forums.thinking.withportals.com/community-releases/entrapment-1-1-1-t2323.html
Quote from youme on January 28, 2008, 8:35 amnope
I can do the odd little change to existing code but I cant really make new code myself.
Dad is rather good at the various C variant languages so If I need to code something and the internet lets me down I shall get some assistance from him.
nope
I can do the odd little change to existing code but I cant really make new code myself.
Dad is rather good at the various C variant languages so If I need to code something and the internet lets me down I shall get some assistance from him.
Quote from username on January 29, 2008, 4:50 amIf you ever need help with the C++, just PM me. I'm hoping to get a job in game design, and have used C++ for a few years now.
If you ever need help with the C++, just PM me. I'm hoping to get a job in game design, and have used C++ for a few years now.
Quote from rellikpd on January 30, 2008, 8:52 pmi've been programming since '92, have coded in basic, c, c++, visual basic, HTML, JavaScript, Pearl, CGI blahblahblah, and used to make quake mods. just fyi. i haven't even LOOKED at the half life files. so i doubt i'd be of any use. BUT. i will check back here often, and if you can think of anything specific that you need. i'll try to help.
i've been programming since '92, have coded in basic, c, c++, visual basic, HTML, JavaScript, Pearl, CGI blahblahblah, and used to make quake mods. just fyi. i haven't even LOOKED at the half life files. so i doubt i'd be of any use. BUT. i will check back here often, and if you can think of anything specific that you need. i'll try to help.
Quote from Hyakkidouran on January 31, 2008, 3:55 pmSure seems like an ambitious project that is on good tracks...
I don't have time to do precise beta test for you, but I am really expecting the first things you will make public and playable.
Sure seems like an ambitious project that is on good tracks...
I don't have time to do precise beta test for you, but I am really expecting the first things you will make public and playable.
NO! THE CAKE! NOOOOOOOO !
Quote from youme on January 31, 2008, 4:44 pmSpoke to a friend the other day and once the code for portal comes out (reported that it will eventually) we will collaborate and make some new gameplay elements to weave into TS13 (I have some ideas tucked up my sleeves)
Also, announced just now that there is a branch, you can take one of two paths halfway through.
Spoke to a friend the other day and once the code for portal comes out (reported that it will eventually) we will collaborate and make some new gameplay elements to weave into TS13 (I have some ideas tucked up my sleeves)
Also, announced just now that there is a branch, you can take one of two paths halfway through.
Quote from youme on February 2, 2008, 6:23 amThats because according to the official rules it shouldn't be in the wip section, but someone decided it should. The only playable conctent has been sent, privatly, to a few testers. I don't want to release anything publicly yet because, well, just because.
Also, you cant beta test it because its still alpha
Thats because according to the official rules it shouldn't be in the wip section, but someone decided it should. The only playable conctent has been sent, privatly, to a few testers. I don't want to release anything publicly yet because, well, just because.
Also, you cant beta test it because its still alpha