[EXP] Test Subject #13
Quote from Fusion on April 18, 2008, 10:01 pmIn the picture I see you've got white ceiling lighting which is different to the standard blue. What texture light did you use for this?
In the picture I see you've got white ceiling lighting which is different to the standard blue. What texture light did you use for this?
Quote from youme on April 18, 2008, 10:14 pmI have no idea what texture it is in that shot, its missing the overlay from the original maps and I was playing with the texture so much to get it to work properly I never managed it unfortunatly.
I have no idea what texture it is in that shot, its missing the overlay from the original maps and I was playing with the texture so much to get it to work properly I never managed it unfortunatly.
Quote from appunxintator on April 30, 2008, 5:09 pmThat's actually the concrete ceiling texture for portal, you'll see it everywhere in the game.
That's actually the concrete ceiling texture for portal, you'll see it everywhere in the game.
Quote from youme on June 3, 2008, 7:05 pmThanks fory you're enthusiasm kinky, I've learnt something from you....
Right, lets do this!
I'll have far more time in a week from now but I want to get this out before I change my mind.
I'm going to make TS13 a proper team effort. I'll need people to help with each part and I'll dish out work appropriately.
I entered into talks with mechtroid, who I believe goes by 'username' on the forum and we outlined a new plot for TS#13 (see the poll in the mapping thread) which I'm not sure if we'll use it or not, if we do most of my maps will have to be scrapped in favour of new ones, either idea we choose will require custom assets like models and to a lesser extent textures.
If this goes ahead and we end up with a good team of people working on it I'll talk with msleeper about a TS#13 section of the forum visible only to those involved.I know I've had lots of interest in testing, but now I'm asking for proper interest in help, anyone who has any skills in: Mapping, modeling, texture creation.. please speak up if you seriously want to be a part of this, I think voice acting and sound work will come much later in the process (This isn't going to be nearly as organised as other mods like Black Mesa!)
right, I'm off to make that storyline poll now...
Thanks fory you're enthusiasm kinky, I've learnt something from you....
Right, lets do this!
I'll have far more time in a week from now but I want to get this out before I change my mind.
I'm going to make TS13 a proper team effort. I'll need people to help with each part and I'll dish out work appropriately.
I entered into talks with mechtroid, who I believe goes by 'username' on the forum and we outlined a new plot for TS#13 (see the poll in the mapping thread) which I'm not sure if we'll use it or not, if we do most of my maps will have to be scrapped in favour of new ones, either idea we choose will require custom assets like models and to a lesser extent textures.
If this goes ahead and we end up with a good team of people working on it I'll talk with msleeper about a TS#13 section of the forum visible only to those involved.
I know I've had lots of interest in testing, but now I'm asking for proper interest in help, anyone who has any skills in: Mapping, modeling, texture creation.. please speak up if you seriously want to be a part of this, I think voice acting and sound work will come much later in the process (This isn't going to be nearly as organised as other mods like Black Mesa!)
right, I'm off to make that storyline poll now...
Quote from Sleepwalker on June 3, 2008, 10:01 pmI would like to offer my services, but I believe that there are better people for the job here and I probably would only be of help in the voice acting and basic maping. But the offer's out there if you don't get enough people.
I would like to offer my services, but I believe that there are better people for the job here and I probably would only be of help in the voice acting and basic maping. But the offer's out there if you don't get enough people.
Quote from rellikpd on June 3, 2008, 10:32 pmditto: i too would love to help. and although i consider myself "ok" maybe even "good" at mapping i'm not as great as some of the people i'd LIKE to see work on this... plus i have like no time
ditto: i too would love to help. and although i consider myself "ok" maybe even "good" at mapping i'm not as great as some of the people i'd LIKE to see work on this... plus i have like no time
Quote from Ricotez on June 4, 2008, 11:07 amWell, in my MALCom-thread you have already heard how much Hurricaaane could make my voice sound like GLaDOS. I have a slight robot voice naturally, and though I'm male, I think I could be of assistance in recording lines of speech. The miracles you can do with sound manipulation today...
Well, in my MALCom-thread you have already heard how much Hurricaaane could make my voice sound like GLaDOS. I have a slight robot voice naturally, and though I'm male, I think I could be of assistance in recording lines of speech. The miracles you can do with sound manipulation today...
"Duct Tape is the answer."
Quote from youme on June 4, 2008, 11:48 amI think it would probably be very wise to advertise this on modb eventually, get some interest from people there. We'll have a proper team in no time.
^got that saved at a stupidly high resolution so it can be resized to just about anything^
oh, the forum has gone and shrunk it.... oh well it's sharp in reality, honest
I think it would probably be very wise to advertise this on modb eventually, get some interest from people there. We'll have a proper team in no time.
^got that saved at a stupidly high resolution so it can be resized to just about anything^
oh, the forum has gone and shrunk it.... oh well it's sharp in reality, honest
Quote from Hober on June 4, 2008, 6:20 pmyoume wrote:^got that saved at a stupidly high resolution so it can be resized to just about anything^Vector images question mark?
Vector images question mark?