Felix Griffin's Editor Mod (FGEMOD)
Quote from FelixGriffin on January 7, 2013, 5:35 pmHm. He's using a PC, right? (I don't know if steam workshop is even on consoles, but just in case.) Have him install the source code from Sendificate ch0. That should fix it.
Hm. He's using a PC, right? (I don't know if steam workshop is even on consoles, but just in case.) Have him install the source code from Sendificate ch0. That should fix it.
Quote from Flo2912 on January 7, 2013, 11:37 pmThat's May Fix it, yes but that doesn't solve the Problem.
I think everyone who haven't installed the Source code will have this Problem.
I want to make my maps for everyone, not only a few who installed some sources
That's May Fix it, yes but that doesn't solve the Problem.
I think everyone who haven't installed the Source code will have this Problem.
I want to make my maps for everyone, not only a few who installed some sources
Quote from FelixGriffin on January 8, 2013, 8:26 amThe next version will integrate with FudgePacker to add the resources to the BSP. For now, try installing FudgePacker and having it scan for missing resources.
The next version will integrate with FudgePacker to add the resources to the BSP. For now, try installing FudgePacker and having it scan for missing resources.
Quote from srs bsnss on January 8, 2013, 9:31 amSay, Felix...you wouldn't happen to know what this is?
I found it in my portal2_dlc2puzzles folder.
Say, Felix...you wouldn't happen to know what this is?
I found it in my portal2_dlc2puzzles folder.
Quote from Lpfreaky90 on January 8, 2013, 11:03 amsrs bsnss wrote:Say, Felix...you wouldn't happen to know what this is?I found it in my portal2_dlc2puzzles folder.
It's a preview of one of your maps They're automatically generated and used for the workshop
I found it in my portal2_dlc2puzzles folder.
It's a preview of one of your maps They're automatically generated and used for the workshop
Quote from FelixGriffin on January 8, 2013, 4:42 pmThat's a pituure of the default sample map. I packed it in to show how to place different elements. It's not a very good puzzle, but if you're having trouble positioning an object check if it's in there.
That's a pituure of the default sample map. I packed it in to show how to place different elements. It's not a very good puzzle, but if you're having trouble positioning an object check if it's in there.
Quote from srs bsnss on January 8, 2013, 11:04 pmFelixGriffin wrote:That's a pituure of the default sample map. I packed it in to show how to place different elements. It's not a very good puzzle, but if you're having trouble positioning an object check if it's in there.Ah. I was wondering why it was in that folder, because I've never made a map like that.
It all make sense now!
Ah. I was wondering why it was in that folder, because I've never made a map like that.
It all make sense now!
Quote from FuturesParadox on January 26, 2013, 4:36 amHi, Felix! I am new to this thread but i have a new idea, Support Beams like in the Underground
Thanks
Hi, Felix! I am new to this thread but i have a new idea, Support Beams like in the Underground
Thanks
Quote from FelixGriffin on January 26, 2013, 10:15 amThat sounds interesting, but what do you mean by support beams? The things on the right in this picture?
That sounds interesting, but what do you mean by support beams? The things on the right in this picture?
Quote from FuturesParadox on February 11, 2013, 1:01 amFelixGriffin wrote:That sounds interesting, but what do you mean by support beams? The things on the right in this picture?Yes, or another word for it is Gantry
EDIT: and another idea is the thing in the middle of the picture, the set's of lights.
Yes, or another word for it is Gantry
EDIT: and another idea is the thing in the middle of the picture, the set's of lights.