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Felix Griffin's Editor Mod (FGEMOD)

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FelixGriffin wrote:
I'm not sure if it actually works in that version, but it's basically one bit of memory. When it gets power (from everything attached at once, as normal) it toggles. When it gets power again it toggles back. Et cetera.

Oh!
Although I'm pretty sure it doesn't work. Oh well.

It IS fixed in v2, though, so it'll work when that comes out.

Falsi sumus crusto!

The Skybox Walls/ Skyboxes do not seem to work.

Hm...are you sending an input to the "Skybox" item at some point? This version doesn't have Start Enabled fixed yet.

Falsi sumus crusto!

I'm a bit confused. When I try to download the files first (the dropbox ones) it asks me how I want to open the file and I can't continue. What program do I open the file on?

Try 7Zip, that should open them properly. :)

Falsi sumus crusto!

Okay. I am so sorry, been gone for a while, but my Portal 2 still doesn't work, but I still want this awesome mod! :D

So, would it be okay if we just started over? Sorry, I got confused, then forgot everything by notmtrying to fix it for months. So, basically if you remember the problem is that I can launch my Portal 2, but when I edit levels, I cannot "build" them, and thus cannot test my tests.... (I have your mod downloaded, I'm pretty sure the file transfer went wrong)

What can I do to fix this?

Thanks!

~Test Designer Spamfan :)

Okay. Download this file: http://dl.dropbox.com/u/51831059/Portal ... _v7_src.7z

Open it and find the file "sendtor_manager.vmf" (probably under "gadgets"). Copy this file to sdk_content/maps/instances/hmw/gadgets.

See if that fixes the problem.

Falsi sumus crusto!

Thanks for your quick reply : )
I've got the file downloaded, and found the file "sendtor_manager.vmf" which was under the gadgets folder.
Then I went to "SteamSteamAppscommonportal 2sdk_contentinstances", however, inside of that there is no folder called hmw

Did I look in the wrong place? Thanks, Spamfan

If you don't have the folder, just create it. I thought I had stored some FGEMOD files in there, but apparently I didn't. :)

Falsi sumus crusto!
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