Felix Griffin's Editor Mod
Quote from FelixGriffin on November 2, 2012, 10:39 pmIn the style of the BEEMOD and HMW's extensions, here is the FGEMOD!
This mod allows you to select which items will appear on the palette in the editor. It includes all of the original items, as well as the ones from HMW's and Ben's mods, and a few custom ones. Any more can be added by creating .test files in the appropriate directory.
Also, if you have FudgePacker, each instance includes appropriate info_nulls for packing files automatically.
Some of the new test elements:
- Orange and blue autoportals
- Breakable glass
- Timers
- Configurable delays
- Monostable multivibrators
- T Flip-Flops
- Portal Deflection Cubes
- Sendificators
- Flammable Lemon Cubes
- Torches
- Vactube Pieces (DIY diversity vents!)
- Configurable and Changeable Skyboxes
- GLaDOS Choreo Scenes
- Bomb Droppers
- Catapult Cubes
- Physics Deflection Fields
- "A Little Higher" Cubes
- Some stuff I don't remember atm, probably
In the style of the BEEMOD and HMW's extensions, here is the FGEMOD!
This mod allows you to select which items will appear on the palette in the editor. It includes all of the original items, as well as the ones from HMW's and Ben's mods, and a few custom ones. Any more can be added by creating .test files in the appropriate directory.
Also, if you have FudgePacker, each instance includes appropriate info_nulls for packing files automatically.
Some of the new test elements:
- Orange and blue autoportals
- Breakable glass
- Timers
- Configurable delays
- Monostable multivibrators
- T Flip-Flops
- Portal Deflection Cubes
- Sendificators
- Flammable Lemon Cubes
- Torches
- Vactube Pieces (DIY diversity vents!)
- Configurable and Changeable Skyboxes
- GLaDOS Choreo Scenes
- Bomb Droppers
- Catapult Cubes
- Physics Deflection Fields
- "A Little Higher" Cubes
- Some stuff I don't remember atm, probably
Quote from supermarioportal2 on November 4, 2012, 7:20 am...
OW MY OMGD ERJFDNGTHATS MODSSS ISS AWESHUMM I WANANA SUSSE IT MAKE ALSO BOMBS OMG
...
OW MY OMGD ERJFDNGTHATS MODSSS ISS AWESHUMM I WANANA SUSSE IT MAKE ALSO BOMBS OMG
Quote from FelixGriffin on November 4, 2012, 8:57 amSure, I hadn't considered those, but I already have a nice instance.
On an unrelated note, modelling for the editor is HARD. Does anyone know how I can make a "3DS selection mesh" from an MDL file?
Sure, I hadn't considered those, but I already have a nice instance.
On an unrelated note, modelling for the editor is HARD. Does anyone know how I can make a "3DS selection mesh" from an MDL file?
Quote from Lpfreaky90 on November 4, 2012, 6:19 pmFelixGriffin wrote:Sure, I hadn't considered those, but I already have a nice instance.On an unrelated note, modelling for the editor is HARD. Does anyone know how I can make a "3DS selection mesh" from an MDL file?
1) decompile the mdl file to smd(s) and a qc file. (using mdldecompiler)
2) install 3dsmax (free 30-day trial)
3) install the smd importer and exportersThat should get you a 3ds file... Then you only need to know how to make a selection mesh.
No clue there, but google should be able to help you there?
On an unrelated note, modelling for the editor is HARD. Does anyone know how I can make a "3DS selection mesh" from an MDL file?
1) decompile the mdl file to smd(s) and a qc file. (using mdldecompiler)
2) install 3dsmax (free 30-day trial)
3) install the smd importer and exporters
That should get you a 3ds file... Then you only need to know how to make a selection mesh.
No clue there, but google should be able to help you there?
Quote from FelixGriffin on November 4, 2012, 8:28 pmThanks! I'm modelling in Propper, but there's no way to get a 3DS from that.
Also, new update: you can make GLaDOS say lines with a Choreo test element.
Thanks! I'm modelling in Propper, but there's no way to get a 3DS from that.
Also, new update: you can make GLaDOS say lines with a Choreo test element.
Quote from HalfPortalLife3 on November 4, 2012, 10:36 pmWow, looks sweet. Seriously, vibrators? Portal reflection cubes? Explosive lemon cubes? AWESOME.
Wow, looks sweet. Seriously, vibrators? Portal reflection cubes? Explosive lemon cubes? AWESOME.
Think of all the things we learned
For the people who are still alive
Quote from FelixGriffin on November 4, 2012, 10:56 pmThere! Everything works now except the flipflop. Sigh...
There! Everything works now except the flipflop. Sigh...
Quote from FelixGriffin on November 5, 2012, 8:48 pmFlip flop mostly fixed now, adding skybox selector.
Flip flop mostly fixed now, adding skybox selector.
Quote from FelixGriffin on November 5, 2012, 9:28 pmOh, honestly.
I've discovered an update to the editoritems.txt parser! The third digit in a "Palette" block moves the object "forward" that amount, so 0 0 1 is now the second item in the first row. 0 0 4 is the first item in the second row. This means that you can't hide items by giving them a positive third digit.
Oh, honestly.
I've discovered an update to the editoritems.txt parser! The third digit in a "Palette" block moves the object "forward" that amount, so 0 0 1 is now the second item in the first row. 0 0 4 is the first item in the second row. This means that you can't hide items by giving them a positive third digit.