FINALLY Swirl Portals
Quote from PortalFan77 on August 8, 2008, 11:05 pmreepblue wrote:Well it has to be possable. Valve did it...Yeah and Valve has the FULL source code to all their games. We have yet to gain access to the Source code for Portal, or the Shaders, If i had the shader source I could edit it to toggle the textures and make the portals processed in DX8 and everything else in DX9. But i dont have access.
Yeah and Valve has the FULL source code to all their games. We have yet to gain access to the Source code for Portal, or the Shaders, If i had the shader source I could edit it to toggle the textures and make the portals processed in DX8 and everything else in DX9. But i dont have access.
Quote from reepblue on August 8, 2008, 11:16 pmPortalFan77 wrote:Yeah and Valve has the FULL source code to all their games. We have yet to gain access to the Source code for Portal, or the Shaders, If i had the shader source I could edit it to toggle the textures and make the portals processed in DX8 and everything else in DX9. But i dont have access.True.. I wish you can find that in Google.
True.. I wish you can find that in Google.
The more you give, the less appreciated it will be received.
Quote from Duffers on August 8, 2008, 11:52 pmHmm... maybe while you're in the process of making more cartoon-ish portals, see what you can do with the portal gun and cubes as well? possibly cel-shaded or ink-edged?
Hmm... maybe while you're in the process of making more cartoon-ish portals, see what you can do with the portal gun and cubes as well? possibly cel-shaded or ink-edged?
Quote from PortalFan77 on August 9, 2008, 12:02 amDuffedwaffe wrote:Hmm... maybe while you're in the process of making more cartoon-ish portals, see what you can do with the portal gun and cubes as well? possibly cel-shaded or ink-edged?Yeah I had that idea with CabooseJr, I thought of making Portal resemble TF2 but decided against it as did he.
I may look into it in the future, but right now I am trying to recreate the Pre Release material.
Yeah I had that idea with CabooseJr, I thought of making Portal resemble TF2 but decided against it as did he.
I may look into it in the future, but right now I am trying to recreate the Pre Release material.
Quote from reepblue on August 9, 2008, 12:33 amPortalFan77 wrote:I may look into it in the future, but right now I am trying to recreate the Pre Release material.And it is the stuff that I want!
Plus I made my indicators look like Beta Portal, but they are current portal colors. If you want I can make them Beta coded so when people download your Beta pack, (If you plan to get all of your works and put them into one file) they have Beta textures...
And it is the stuff that I want!
Plus I made my indicators look like Beta Portal, but they are current portal colors. If you want I can make them Beta coded so when people download your Beta pack, (If you plan to get all of your works and put them into one file) they have Beta textures...
The more you give, the less appreciated it will be received.
Quote from PortalFan77 on August 9, 2008, 12:42 amreepblue wrote:And it is the stuff that I want!Plus I made my indicators look like Beta Portal, but they are current portal colors. If you want I can make them Beta coded so when people download your Beta pack, (If you plan to get all of your works and put them into one file) they have Beta textures...
I right now made a sourcemod called Portal: Project Beta, I am still working on it, I think I will finish it, then upload it for your enjoyment.
Here is an OLD OLD picture.
[img]http://www.actiontrip.com/images/portal_mappack.jpg[/img]
Plus I made my indicators look like Beta Portal, but they are current portal colors. If you want I can make them Beta coded so when people download your Beta pack, (If you plan to get all of your works and put them into one file) they have Beta textures...
I right now made a sourcemod called Portal: Project Beta, I am still working on it, I think I will finish it, then upload it for your enjoyment.
Here is an OLD OLD picture.
[img]http://www.actiontrip.com/images/portal_mappack.jpg[/img]
Quote from reepblue on August 9, 2008, 12:47 amPortalFan77 wrote:I right now made a sourcemod called Portal: Project Beta, I am still working on it, I think I will finish it, then upload it for your enjoyment.
Here is an OLD OLD picture.
[img]http://www.actiontrip.com/images/portal_mappack.jpg[/img]0_o Were did you dig that from. And the indicator strips did not toggle. Portal came a long way. Yeah, If you want them, tell me..
EDIT, I can also make you other things, like the old Orb Catcher and other things.
Here is an OLD OLD picture.
[img]http://www.actiontrip.com/images/portal_mappack.jpg[/img]
0_o Were did you dig that from. And the indicator strips did not toggle. Portal came a long way. Yeah, If you want them, tell me..
EDIT, I can also make you other things, like the old Orb Catcher and other things.
The more you give, the less appreciated it will be received.
Quote from MrTwoVideoCards on August 9, 2008, 2:03 amPortalFan77 wrote:Yeah and Valve has the FULL source code to all their games. We have yet to gain access to the Source code for Portal, or the Shaders, If i had the shader source I could edit it to toggle the textures and make the portals processed in DX8 and everything else in DX9. But i dont have access.No animated textures do not require Source Code, at all.
No animated textures do not require Source Code, at all.
Quote from reepblue on August 9, 2008, 4:01 amHey PortalFan,
I wipped this map in a hour based on one of the beta maps. Perhaps you can use this in your mod?
Hey PortalFan,
I wipped this map in a hour based on one of the beta maps. Perhaps you can use this in your mod?
The more you give, the less appreciated it will be received.