Please or Register to create posts and topics.

Fizzler + Box Dropper

Page 1 of 2Next

I'm not sure if anybody else has had this problem when trying to respawn a box after it fizzles, but after messing with Duffed's map in efforts to make his box_dropper work I found something interesting.

Fizzler's output "OnDissolveBox" only appears to work if the box you fizzle is named "Box." If you name your box anything else but "Box" OnDissolveBox will not trigger (as far as I can tell).

Just something to keep in mind when making a box dropper. You could always use OnDissolve, but that would trigger when you dissolve a camera in it as well. Another solution is to use 2 triggers, one to fizzle portals/fizzle other props, and one with a filter, to dissolve your box(s).

If anybody else has any more insight into this I'd be happy to hear it.

filter

This was a triumph.
"Remember, the platform was sliding into the fire pit and I said, 'Goodbye', and you were like 'No way!', and I was all, 'We pretended we were going to murder you'. That was great!"

I use OnDissolveBox,also I re-done the system for the Vital Apparatus Vent for my maps so it's not as complicated.

You can use a filter yes. that could mean that you will need to use a trigger_muiltiple ?

Image

trigger_portal_cleanser.

If you're using a filter, you'll need to make two portal_cleansers... one that excludes boxes, and one that is specifically for boxes, and you could use OnDissolve, instead of OnDissolveBox, this way you can set the filter to Box_* and not be limited to the names of your boxes....

I can't see why you would multiple names for boxes in your map. You only need one prop_physics (named box) and one point_template for all the droppers in your level. Just make seperate env_entity_maker's for each dropper all using the same template. This also avoids many problems with box destruction control and lost boxes.

Well consider a puzzle where something besides a box needs to get respawned. Could be a radio, could be a sphere, could be anything. The fact that limiting the only thing the portalcleanser will be default send an I/O for for named "box" is limiting, period.

[Important Threads] Forum Rules | Welcome to the new Thinking With Portals
Please do not Private Message me for assistance. Post a thread if you have questions or concerns.
If you need to contact the staff privately, contact the Global Moderators via Discord.

On your respawn template, use the output "OnOutOfWorld" to trigger a new item to be respawned.

Does OutOfWorld trigger when it gets fizzled, really?

[Important Threads] Forum Rules | Welcome to the new Thinking With Portals
Please do not Private Message me for assistance. Post a thread if you have questions or concerns.
If you need to contact the staff privately, contact the Global Moderators via Discord.
Page 1 of 2Next