Please or Register to create posts and topics.

General help with my map (Title changed)

Page 1 of 2Next

I was wondering, if i got some dynamic water for source, could i use this to activate a trigger to raise some normal source water? and do cubes float in water, and if not, can they be made to?

Edit: changed title as i will be asking questions that are not about the physics water.

Being Welsh since 1992

You can't get dynamic water in Source. This idea was toyed with during Portal's development but it was cut because Source is way underpowered. Maybe in Portal 2, though.

Cubes sink, they're made of metal.

[Important Threads] Forum Rules | Welcome to the new Thinking With Portals
Please do not Private Message me for assistance. Post a thread if you have questions or concerns.
If you need to contact the staff privately, contact the Global Moderators via Discord.

I think you would have to reprogram some of the fundamental elements of the engine in order to achieve dynamic water on a practical level, and then it wouldnt be source anymore.

Besides, running a decent fluid simulation in real time is a little much for the consumer level hardware of today.

http://www.youtube.com/watch?v=YTugivcG64Q
Dynamic water (to a limited extent) has already been achieved in the source engine. Could i get it to activate a trigger though?
And if cubes don't float, are there any portal items that do? or would i have to make my own?

Being Welsh since 1992

Those are just particles, and they don't behave anything like real water would. Moreover, you would have to make a mod to add the code for them, and you can't make a mod of Portal since the source code has not been released.

[Important Threads] Forum Rules | Welcome to the new Thinking With Portals
Please do not Private Message me for assistance. Post a thread if you have questions or concerns.
If you need to contact the staff privately, contact the Global Moderators via Discord.

Why would i need to make a mod?
Can't you use custom particles in a map?

Edit: for example, this is in Gmod, no source code edits
http://www.youtube.com/watch?v=i6VrN2UvGjo&feature=related

Being Welsh since 1992

Unrelated to recent posts, but you can make a trigger_push to get the cubes to sort of float.
link: http://developer.valvesoftware.com/wiki/Trigger_push
It will require some other entities though

I've done some testing, and the sphere kinda half-floats. This may be enough for what i want to do with it, but i could use a Trigger_push if it's not enough. Could i make it only push a sphere/cube?

Being Welsh since 1992

You should be able to use a filter with a trigger_push just like any other trigger.

can i make a cylinder of water? and similarly, can i cut a cylinder out of some water?
(so i can put a tube into it that is "Water tight")

Being Welsh since 1992
Page 1 of 2Next