Hammer compile error/crash on map load, node with no volume
Quote from mtxd on March 10, 2012, 10:44 amHey guys, I was wondering if anyone could offer any help on this problem.
This is the the compile log when I try to compile my map:
Quote:materialPath: c:program filessteamsteamappscommonportal 2portal2materials
Loading C:Program FilesSteamsteamappscommonportal 2sdk_contentmapssp_four_cores.vmf
ConVarRef gpu_level doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10WARNING: node without a volumevbsp crashes right after the warning is displayed.
I tried deleting the brushes and entities which I created/edited since the map last compiled, but the error shows and vbsp crashes whenever I try to run it. After Hammer crashed and I reopened it a while later, it would freeze and then crash when reading chunks was at 5% whenever I tried to load the map.
Hammer managed to load the map once again, and I tried visgrouping and hiding all the objects which were modified (including the floor - so the map wasn't sealed from the void), but this was the error I got.Quote:materialPath: c:program filessteamsteamappscommonportal 2portal2materials
Loading C:Program FilesSteamsteamappscommonportal 2sdk_contentmapssp_four_cores.vmf
ConVarRef gpu_level doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10WARNING: node without a volume
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (480.000000, 480.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (480.000000, 480.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 480.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 160.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 160.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 160.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (192.000000, 140.000000, 324.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (192.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 140.000000, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 140.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 140.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 140.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (192.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (192.000000, 140.000000, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 128.000000, 324.000000))
WARNING: node without a volume
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 278.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (496.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 65535.992188, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (496.000000, 65535.992188, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 480.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 65535.992188, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (480.000000, 65535.992188, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 480.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 480.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 278.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (496.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (496.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (332.000000, 278.000000, 208.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (140.000000, 278.000000, 80.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, 278.000000, 208.000000))
WARNING: node without a volume
WARNING: node without a volume
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (256.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (268.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (268.000000, 128.000000, 452.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (256.000000, 128.000000, 452.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (136.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (256.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (256.000000, -65535.992188, 452.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (256.000000, -65535.992188, 452.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (136.000000, 128.000000, 476.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (136.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (124.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (124.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, -65535.992188, 684.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, -65535.992188, 684.000000))
WARNING: BSP node with unbounded volume (material: METAL/BLACK_CEILING_METAL_001B, near (124.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (256.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (192.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (192.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (160.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (160.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (124.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (136.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (124.000000, -65535.992188, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (136.000000, -65535.992188, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (128.000000, -65535.992188, 324.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (128.000000, -65535.992188, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (136.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, 128.000000, 320.000000))
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
**** leaked ****
Entity prop_button (0.00 -192.00 -8.00) leaked!FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (0.0 304.0 0.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 136:FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (304.0 0.0 0.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 147:Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
HashVec: point outside valid rangeI deleted brush 136 and 147 by editing the vmf in notepad, but the map still won't load in hammer. Is there anyway I can salvage this short of decompiling the bsp? Thanks in advance!
Hey guys, I was wondering if anyone could offer any help on this problem.
This is the the compile log when I try to compile my map:
Loading C:Program FilesSteamsteamappscommonportal 2sdk_contentmapssp_four_cores.vmf
ConVarRef gpu_level doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10WARNING: node without a volume
vbsp crashes right after the warning is displayed.
I tried deleting the brushes and entities which I created/edited since the map last compiled, but the error shows and vbsp crashes whenever I try to run it. After Hammer crashed and I reopened it a while later, it would freeze and then crash when reading chunks was at 5% whenever I tried to load the map.
Hammer managed to load the map once again, and I tried visgrouping and hiding all the objects which were modified (including the floor - so the map wasn't sealed from the void), but this was the error I got.
Loading C:Program FilesSteamsteamappscommonportal 2sdk_contentmapssp_four_cores.vmf
ConVarRef gpu_level doesn't point to an existing ConVar
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10WARNING: node without a volume
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (480.000000, 480.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (480.000000, 480.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 480.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 160.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 160.000000, 65535.992188))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 160.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 160.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (192.000000, 140.000000, 324.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (192.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 140.000000, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 140.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 140.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 140.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (192.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (192.000000, 140.000000, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 128.000000, 324.000000))
WARNING: node without a volume
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 278.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (496.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 65535.992188, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (496.000000, 65535.992188, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 480.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 65535.992188, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (480.000000, 65535.992188, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 480.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-65535.992188, 480.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (-65535.992188, 278.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (496.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (480.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (496.000000, 278.000000, 64.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (332.000000, 278.000000, 208.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (140.000000, 278.000000, 80.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, 278.000000, 208.000000))
WARNING: node without a volume
WARNING: node without a volume
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (256.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (268.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (268.000000, 128.000000, 452.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (256.000000, 128.000000, 452.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (136.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (256.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (256.000000, -65535.992188, 452.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (256.000000, -65535.992188, 452.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (136.000000, 128.000000, 476.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (136.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (124.000000, 128.000000, 704.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (124.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, -65535.992188, 65535.992188))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, -65535.992188, 684.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, -65535.992188, 684.000000))
WARNING: BSP node with unbounded volume (material: METAL/BLACK_CEILING_METAL_001B, near (124.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (256.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (65535.992188, 128.000000, 336.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (192.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (192.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (160.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (160.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (124.000000, -65535.992188, 336.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (136.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (124.000000, -65535.992188, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (136.000000, -65535.992188, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (128.000000, -65535.992188, 324.000000))
WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSNODRAW, near (128.000000, -65535.992188, 324.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (136.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, 128.000000, 320.000000))
WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (124.000000, 128.000000, 320.000000))
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
WARNING: node without a volume
**** leaked ****
Entity prop_button (0.00 -192.00 -8.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (0.0 304.0 0.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 136:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (304.0 0.0 0.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs: Brush 147:
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
HashVec: point outside valid range
I deleted brush 136 and 147 by editing the vmf in notepad, but the map still won't load in hammer. Is there anyway I can salvage this short of decompiling the bsp? Thanks in advance!
Quote from Robdon on March 10, 2012, 11:19 amIf you post your vmf, someone can take a look at it and advise.
By now though, you might have lost something.
As with another recent post like this, try checking your autosave dir, and also each time your compile your vmf file is copied to a .vmx file as a backup.
If you post your vmf, someone can take a look at it and advise.
By now though, you might have lost something.
As with another recent post like this, try checking your autosave dir, and also each time your compile your vmf file is copied to a .vmx file as a backup.
Quote from ChickenMobile on March 10, 2012, 11:52 pmIf you are able to open the map, press alt+p to check for problem. You most likely have corrupted brushes as the coordinates given are in multiple places.
If it doesn't come up with anything, try hiding certain object using the VisGroups dialogue to see if it is func_detail etc that is causing the problem.
If you are able to open the map, press alt+p to check for problem. You most likely have corrupted brushes as the coordinates given are in multiple places.
If it doesn't come up with anything, try hiding certain object using the VisGroups dialogue to see if it is func_detail etc that is causing the problem.
Quote from mtxd on March 11, 2012, 6:31 amHere's the vmf: http://dl.dropbox.com/u/1511240/sp_four_cores.vmf
I tried looking at the vmx and autosave, but both of them crash hammer.
When I did manage to load the map that once I tried using the hammer troubleshooter, but that didn't come up with anything relevant. Now I can't even load the thing so I'm not sure what to do.
Here's the vmf: http://dl.dropbox.com/u/1511240/sp_four_cores.vmf
I tried looking at the vmx and autosave, but both of them crash hammer.
When I did manage to load the map that once I tried using the hammer troubleshooter, but that didn't come up with anything relevant. Now I can't even load the thing so I'm not sure what to do.
Quote from iWork925 on March 11, 2012, 7:22 amWasnt even able to salvage that map. How many panels did you have in the map, i lost count after 30.
Wasnt even able to salvage that map. How many panels did you have in the map, i lost count after 30.
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."
Quote from Robdon on March 11, 2012, 7:23 amHi,
Its because you have a bad relay output.
The relay named 'exit_button_open_relay' has an output that is doing a 'SetParent' and you have put "" in the 'With a parameter override of' field.
Using double quotes anywhere in outputs causes hammer to crash.
I've removed the "" from the output and attached your vmf, and that should let it load now, but you need to go to that output and set it to something ...
If you're just trying to clear the parent, then use the clearparent input.
HTHs
Rob.
Hi,
Its because you have a bad relay output.
The relay named 'exit_button_open_relay' has an output that is doing a 'SetParent' and you have put "" in the 'With a parameter override of' field.
Using double quotes anywhere in outputs causes hammer to crash.
I've removed the "" from the output and attached your vmf, and that should let it load now, but you need to go to that output and set it to something ...
If you're just trying to clear the parent, then use the clearparent input.
HTHs
Rob.
Quote from CamBen on March 11, 2012, 11:46 amiWork925 wrote:Wasnt even able to salvage that map. How many panels did you have in the map, i lost count after 30.panels=awesome map (usually)
panels=awesome map (usually)
Aperture Science: We do our science asbestos we can!
Quote from mtxd on March 11, 2012, 11:19 pmRobdon: Oh wow. Can't believe I completely overlooked at. I had been thinking that it was still due to invalid brushes or something. Thanks!
To anyone else who took a look at the vmf: it's highly incomplete and contains a lot of stuff that is probably going to be removed, so don't judge me yet. 😛
Robdon: Oh wow. Can't believe I completely overlooked at. I had been thinking that it was still due to invalid brushes or something. Thanks!
To anyone else who took a look at the vmf: it's highly incomplete and contains a lot of stuff that is probably going to be removed, so don't judge me yet. 😛