Hammer isnt compling
Quote from styxwastaken on May 27, 2024, 10:05 pmSo i go to run map and it doesnt work the log is CDynamicFunction: Loading library 'Kernel32.dll' (76ED0000)
CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 771E0A80-------------------------------------------------------------------------------
Running command: cd "G:\SteamLibrary\steamapps\common\Portal 2\bin"
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Running command: "G:\SteamLibrary\steamapps\common\Portal 2\bin\vbsp.exe" -game "G:\SteamLibrary\steamapps\common\Portal 2\portal2" "g:\steamlibrary\steamapps\common\portal 2\sdk_content\maps\instances\turbine_elevator\sp_a1_00"
-------------------------------------------------------------------------------vbsp.main(): BEE2.4.44.0 64-bit VBSP hook initiallised, srctools v2.3.15.
cond.core.import_conditions(): Imported all conditions modules!
vbsp.main(): Map path is "g:\steamlibrary\steamapps\common\portal 2\sdk_content\maps\instances\turbine_elevator\sp_a1_00.vmf"
vbsp.main(): New path: "g:\steamlibrary\steamapps\common\portal 2\sdk_content\maps\instances\turbine_elevator\styled\sp_a1_00.vmf"
[W] vbsp.main(): Hammer map detected! skipping conversion..
<Valve>.run_compiler(): Calling original VBSP...
<Valve>.run_compiler(): Args: '-game', 'G:\\SteamLibrary\\steamapps\\common\\Portal 2\\portal2', 'g:\\steamlibrary\\steamapps\\common\\portal 2\\sdk_content\\maps\\instances\\turbine_elevator\\sp_a1_00'
<valve>.vbsp(): Valve Software - vbsp.exe (Apr 18 2023)
<valve>.vbsp(): 8 threads
<valve>.vbsp(): Using shader api: shaderapiempty.dll
<valve>.vbsp(): materialPath: G:\SteamLibrary\steamapps\common\Portal 2\portal2\materials
<valve>.vbsp(): Loading g:\steamlibrary\steamapps\common\portal 2\sdk_content\maps\instances\turbine_elevator\sp_a1_00.vmf
<valve>.vbsp(): ConVarRef gpu_level doesn't point to an existing ConVar
<valve>.vbsp(): Error: displacement found on a(n) func_detail entity - not supported (entity 5, brush 0)
<valve>.vbsp():can someone help?
So i go to run map and it doesnt work the log is CDynamicFunction: Loading library 'Kernel32.dll' (76ED0000)
CDynamicFunction: Lookup of 'TryEnterCriticalSection' in 'Kernel32.dll': 771E0A80
-------------------------------------------------------------------------------
Running command: cd "G:\SteamLibrary\steamapps\common\Portal 2\bin"
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Running command: "G:\SteamLibrary\steamapps\common\Portal 2\bin\vbsp.exe" -game "G:\SteamLibrary\steamapps\common\Portal 2\portal2" "g:\steamlibrary\steamapps\common\portal 2\sdk_content\maps\instances\turbine_elevator\sp_a1_00"
-------------------------------------------------------------------------------
vbsp.main(): BEE2.4.44.0 64-bit VBSP hook initiallised, srctools v2.3.15.
cond.core.import_conditions(): Imported all conditions modules!
vbsp.main(): Map path is "g:\steamlibrary\steamapps\common\portal 2\sdk_content\maps\instances\turbine_elevator\sp_a1_00.vmf"
vbsp.main(): New path: "g:\steamlibrary\steamapps\common\portal 2\sdk_content\maps\instances\turbine_elevator\styled\sp_a1_00.vmf"
[W] vbsp.main(): Hammer map detected! skipping conversion..
<Valve>.run_compiler(): Calling original VBSP...
<Valve>.run_compiler(): Args: '-game', 'G:\\SteamLibrary\\steamapps\\common\\Portal 2\\portal2', 'g:\\steamlibrary\\steamapps\\common\\portal 2\\sdk_content\\maps\\instances\\turbine_elevator\\sp_a1_00'
<valve>.vbsp(): Valve Software - vbsp.exe (Apr 18 2023)
<valve>.vbsp(): 8 threads
<valve>.vbsp(): Using shader api: shaderapiempty.dll
<valve>.vbsp(): materialPath: G:\SteamLibrary\steamapps\common\Portal 2\portal2\materials
<valve>.vbsp(): Loading g:\steamlibrary\steamapps\common\portal 2\sdk_content\maps\instances\turbine_elevator\sp_a1_00.vmf
<valve>.vbsp(): ConVarRef gpu_level doesn't point to an existing ConVar
<valve>.vbsp(): Error: displacement found on a(n) func_detail entity - not supported (entity 5, brush 0)
<valve>.vbsp():
can someone help?