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Hello, I need some help...

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ScicoPax wrote:
Every object has a leak. I remove one and then it's another that have a leak. Should I start it from the scratch? Or try to do something else?

I think you don't understand what a leak is. A leak is caused by your map not being completely sealed by world geometry. The object in the log is an object that is probably close to the leak. It is not the source of the problem, (unless it's just sitting alone in the void) and deleting that object will fix nothing. You should read about what a leak is and how to fix it here:
http://developer.valvesoftware.com/wiki/Leak

http://developer.valvesoftware.com/wiki/Beginner_Portal_Map_Tutorial

Goes over non-Portal specific stuff as well. Let's not forget this thread. Read it if you haven't done so!

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