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Help: Combine soldiers actually shooting.

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Has anyone found a way for the combine sodiers to deal damage to the player yet? I have a concept I'd like to make, but this part is vitally important.

Will have to wait until the Source SDK Base is released, it is a coding issue.

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username wrote:
Has anyone found a way for the combine sodiers to deal damage to the player yet? I have a concept I'd like to make, but this part is vitally important.

there was a map i saw... i'm trying to remember what map it was, where at least they had combine who would hit you with their sticks, doing damage... they didn't go through portals or anything though.

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Hmm, while I was trying to make the combine bullets to work (trying to add a skill.cfg file or copying weapon scripts/ files...), I figured out that the player damage recovery can be halted using a trigger_hurt that gives you 0 damage. Though, the point_hurt didn't work the same way.

Made Logic Portals in early 2008. Making diportals in 2011.
Author of Minecraft mods (MAtmos, Minaptics, NoteSlider) and Garry's Mod addons (Gunstrumental, SharpeYe, GarryWare, DepthHUD).
iamafractal wrote:
there was a map i saw... i'm trying to remember what map it was, where at least they had combine who would hit you with their sticks, doing damage... they didn't go through portals or anything though.

Portal4life is the map you are thinking of.

And the combine soldiers sucked (Even with Benny Hill music added)

DelphiAegis wrote:
Portal4life is the map you are thinking of.

And the combine soldiers sucked (Even with Benny Hill music added)

yeah

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The cake is a PI

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Add me on STEAM: iamafractal
I'm up for coop games & beta testing your maps...

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DelphiAegis wrote:
Portal4life is the map you are thinking of.

And the combine soldiers sucked (Even with Benny Hill music added)

:lol:

NEBHM

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The cake is a PI

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Add me on STEAM: iamafractal
I'm up for coop games & beta testing your maps...

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iamafractal wrote:
NEBHM

Quite.

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster

If you arm a combine soldier with a stun stick, and stand close enough to them, they CAN eventually kill you. I haven't tried any additional AI inputs though.

I'm interested in this because I'm trying to do a 'behind the scenes' where you stumble into an area where busy little robots are working on things ... and you have to portal around to avoid being smacked.

However, the experiment with the solder wasn't terribly dangerous. I guess it could be the health regen. Plus, he didn't chase me, but as I mentioned I didn't have any AI inputs.

Also, I'd have to import a new character into the map without the SDK to look like the robot I was planning. Is this even possible without the source?

== John ==

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