Quote from
Artesia on November 12, 2007, 4:49 pm
it can export to .mdl, either natively or with a plug-in, ive done it before
I'm not sure what they do to save animation states... or if the model is one object or more... a morpher modifier for animation states perhaps... not sure but 3dsmax is a major game modelling platform, I'd bet money they modelled all their custom models in max
it can export to .mdl, either natively or with a plug-in, ive done it before
I'm not sure what they do to save animation states... or if the model is one object or more... a morpher modifier for animation states perhaps... not sure but 3dsmax is a major game modelling platform, I'd bet money they modelled all their custom models in max
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Quote from
Artesia on November 12, 2007, 5:35 pm
mm I think you're right msleeper, I have seen .mdl exported using plug-ins but on further look it looks like its for another app not games :s
I'm really not sure what valve uses, I was just making a guess as 3dsmax seems to be big in the game industry. personally I haven't had any experience in softimage...
mm I think you're right msleeper, I have seen .mdl exported using plug-ins but on further look it looks like its for another app not games :s
I'm really not sure what valve uses, I was just making a guess as 3dsmax seems to be big in the game industry. personally I haven't had any experience in softimage...
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Quote from
Artesia on November 12, 2007, 8:27 pm
well I know it can be done with 3dsmax, as ive seen it done (not by me or I would know exactly how, I just know he used max )
well I know it can be done with 3dsmax, as ive seen it done (not by me or I would know exactly how, I just know he used max )
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