How to close Portals
Quote from PortalFan77 on April 7, 2008, 6:05 amSo I decided to investigate on closing portals. Ive played with the Gmod 9, and gmod 10 portal guns and R closes portals, I think it was the same with the sourcemod ExitE.
So I wanted to do it in Portal, and I did, so Put this into your Config
bind "r" "ent_remove_all prop_portal; play weaponsportalgunportal_close2.wav;You can change the Closing sound as well if youd like
I dont know if it will work if you type it in console, I forgot the console command to bind it so youll have to add it to your config, Other wise ENJOY
So I decided to investigate on closing portals. Ive played with the Gmod 9, and gmod 10 portal guns and R closes portals, I think it was the same with the sourcemod ExitE.
So I wanted to do it in Portal, and I did, so Put this into your Config
bind "r" "ent_remove_all prop_portal; play weaponsportalgunportal_close2.wav;
You can change the Closing sound as well if youd like
I dont know if it will work if you type it in console, I forgot the console command to bind it so youll have to add it to your config, Other wise ENJOY
Quote from Hober on April 7, 2008, 8:15 amPortalFan77 wrote:bind "r" "ent_remove_all prop_portal; play weaponsportalgunportal_close2.wav;I think you're missing an end quotation there. Also, does this require sv_cheats 1 to work?
I think you're missing an end quotation there. Also, does this require sv_cheats 1 to work?
Quote from Ricotez on April 7, 2008, 9:30 amWell, there is one problem here, I believe: doesn't this close all of 'em, including autoportals?
Well, there is one problem here, I believe: doesn't this close all of 'em, including autoportals?
"Duct Tape is the answer."
Quote from Hober on April 7, 2008, 1:31 pmRe-open the Portal in the very next command so that the user never notices it's gone?
Re-open the Portal in the very next command so that the user never notices it's gone?
Quote from Ricotez on April 7, 2008, 4:16 pmRe-open the...?
Then what's the whole point of closing the portal in the first place?
Re-open the...?
Then what's the whole point of closing the portal in the first place?
"Duct Tape is the answer."
Quote from youme on April 7, 2008, 4:42 pmRicotez wrote:Re-open the...?Then what's the whole point of closing the portal in the first place?
reopen the autoportals IE the ones the play has no control over.
I was sure there is already a bind to close user placed portals
/me shoots off to portal to see if he is right
EDIT: /me is devistated to find he is wrong
Then what's the whole point of closing the portal in the first place?
reopen the autoportals IE the ones the play has no control over.
I was sure there is already a bind to close user placed portals
/me shoots off to portal to see if he is right
EDIT: /me is devistated to find he is wrong
Quote from PortalFan77 on April 7, 2008, 6:27 pmHober wrote:I think you're missing an end quotation there. Also, does this require sv_cheats 1 to work?Nope
Ricotez wrote:Well, there is one problem here, I believe: doesn't this close all of 'em, including autoportals?Yeah, but I use this once I get the UPGRADED Portal Gun
Ricotez wrote:Re-open the...?Then what's the whole point of closing the portal in the first place?
Well, hard to explain, But sometimes when Im doing a puzzle, I want to place a portal under a combine ball and not have it go through another portal, so I close the portals, Place the portal, then Ill place the portal I need at the right time
youme wrote:reopen the autoportals IE the ones the play has no control over.I was sure there is already a bind to close user placed portals
/me shoots off to portal to see if he is right
EDIT: /me is devistated to find he is wrong
I could of told you that
Nope
Yeah, but I use this once I get the UPGRADED Portal Gun
Then what's the whole point of closing the portal in the first place?
Well, hard to explain, But sometimes when Im doing a puzzle, I want to place a portal under a combine ball and not have it go through another portal, so I close the portals, Place the portal, then Ill place the portal I need at the right time
I was sure there is already a bind to close user placed portals
/me shoots off to portal to see if he is right
EDIT: /me is devistated to find he is wrong
I could of told you that
Quote from Test Subject on April 18, 2008, 7:52 pmdoes it need end quotations or not?
does it need end quotations or not?
Quote from pestchamber on May 10, 2008, 7:12 pmcant you add a command to make the autportals reopen? so it also does that when doing "R"? i guess it would be possible but i dont know ... i never config scripted b4 xD i made a pistol script for cs once.
if you could i got an idea to cheat using the script xD in the lvl [spoiler]that you also get to later in the escape lvls where the elevator isnt there, you just go though the cleanser and press r then the outside autoportal comes back and you place one inside and take the storage cube inside... but why do that when you can do it the real way?[/spoiler]
cant you add a command to make the autportals reopen? so it also does that when doing "R"? i guess it would be possible but i dont know ... i never config scripted b4 xD i made a pistol script for cs once.
if you could i got an idea to cheat using the script xD in the lvl