Please or Register to create posts and topics.

How to close Portals

So I decided to investigate on closing portals. Ive played with the Gmod 9, and gmod 10 portal guns and R closes portals, I think it was the same with the sourcemod ExitE.

So I wanted to do it in Portal, and I did, so Put this into your Config
bind "r" "ent_remove_all prop_portal; play weaponsportalgunportal_close2.wav;

You can change the Closing sound as well if youd like

I dont know if it will work if you type it in console, I forgot the console command to bind it so youll have to add it to your config, Other wise ENJOY :D

PortalFan77 wrote:
bind "r" "ent_remove_all prop_portal; play weaponsportalgunportal_close2.wav;

I think you're missing an end quotation there. Also, does this require sv_cheats 1 to work?

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster

Well, there is one problem here, I believe: doesn't this close all of 'em, including autoportals?

Image

"Duct Tape is the answer."

Re-open the Portal in the very next command so that the user never notices it's gone?

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster

Re-open the...?

Then what's the whole point of closing the portal in the first place?

Image

"Duct Tape is the answer."
Ricotez wrote:
Re-open the...?

Then what's the whole point of closing the portal in the first place?

reopen the autoportals IE the ones the play has no control over.

I was sure there is already a bind to close user placed portals

/me shoots off to portal to see if he is right

EDIT: /me is devistated to find he is wrong

Hober wrote:
I think you're missing an end quotation there. Also, does this require sv_cheats 1 to work?

Nope

Ricotez wrote:
Well, there is one problem here, I believe: doesn't this close all of 'em, including autoportals?

Yeah, but I use this once I get the UPGRADED Portal Gun

Ricotez wrote:
Re-open the...?

Then what's the whole point of closing the portal in the first place?

Well, hard to explain, But sometimes when Im doing a puzzle, I want to place a portal under a combine ball and not have it go through another portal, so I close the portals, Place the portal, then Ill place the portal I need at the right time :D

youme wrote:
reopen the autoportals IE the ones the play has no control over.

I was sure there is already a bind to close user placed portals

/me shoots off to portal to see if he is right

EDIT: /me is devistated to find he is wrong

I could of told you that :)

does it need end quotations or not?

cant you add a command to make the autportals reopen? so it also does that when doing "R"? i guess it would be possible but i dont know ... i never config scripted b4 xD i made a pistol script for cs once.

if you could i got an idea to cheat using the script xD in the lvl

Spoiler
Sorry, only logged-in users can see spoilers.