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I need help how to fix portal hammer

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Maybe you could run some memory tests using a program called memtest?

Test Chamber 74:
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!

All maps for Portal (1/2) worth playing are mirrored here.
ricardojvc6 wrote:
then " Not respond" quote is shown above.

Ah. I sometimes get this, but ussually when I am doing something to fast or doing something that cannot be done. I have no idea what would be causing it in your case, however.

I probably can't help, but could you tell us the answers to these? It might help someone be of assistance:

What do you normally have running at the same time as the crash/hang happens?

How big is your map?

What mode is the top-left (3D view) screen in? (some take up quite a lot of resources, iirc)

Can you post a recent compile - just a fast one? I know you didn't say it crashes when compiling, but it would give us an idea of what is in your map, and if that could cause any problems?

What options are ticked in the view menu?

Are you using custom models/materials/textures in your map? If so, what are they?

EDIT:

VDC, on Hammer's 3D viewport wrote:
hanging_rope wrote:
I think this sometimes happens on 64 bit systems, but I am not entirely sure. Try searching on the steam forums for hammer issues.

that cant be the problem, i have exactly the same problem and i have a 32 bit system

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