Idea: Portal Multiplayer
Quote from Remmiz on July 6, 2008, 11:29 ampestchamber wrote:i didnt say they died i said the lost some hp.. and btw remmiz.. there could be more than 1 map and more than 1 puzzle in ea map.You would need an infinite amount of randomly regenerated maps in order to prevent people from learning them. It's just not possible. Multiplayer Portal is just nothing that can happen...there is no fun way to go about making a puzzle game multi-player.
You would need an infinite amount of randomly regenerated maps in order to prevent people from learning them. It's just not possible. Multiplayer Portal is just nothing that can happen...there is no fun way to go about making a puzzle game multi-player.
Quote from pestchamber on July 6, 2008, 12:20 pmit wasnt my idea... . it would be fun working on a map randomly generating a puzzle tho
it wasnt my idea... . it would be fun working on a map randomly generating a puzzle tho
Quote from Doomsday192 on July 6, 2008, 12:33 pmpestchamber wrote:it wasnt my idea... . it would be fun working on a map randomly generating a puzzle thoi dont really think thats possible
i dont really think thats possible
Quote from Bulska on July 6, 2008, 1:49 pmThere is indeed no way making a puzzle game multiplayer.
But you can use the engine and portal gun and aperture setting for a mutliplayer game.
Ofcourse there would be little fun with people having both portal gun and weaponry, they should be seperated. Like 2 classes the player can be. One with a portal gun or one with weapons.
You need your team mates with portal guns to reach places and fling the people with weapons to spots. So you require to do something with your team to get a powerup or better weapon.
Using Portal Turrets could be fun too, placing them around a special spot.
Portal Turrets should just fire on anyone they see, allowing them to be easily converted by just turning them the other way.I see nearly unlimited options for portal multiplayer.
There is indeed no way making a puzzle game multiplayer.
But you can use the engine and portal gun and aperture setting for a mutliplayer game.
Ofcourse there would be little fun with people having both portal gun and weaponry, they should be seperated. Like 2 classes the player can be. One with a portal gun or one with weapons.
You need your team mates with portal guns to reach places and fling the people with weapons to spots. So you require to do something with your team to get a powerup or better weapon.
Using Portal Turrets could be fun too, placing them around a special spot.
Portal Turrets should just fire on anyone they see, allowing them to be easily converted by just turning them the other way.
I see nearly unlimited options for portal multiplayer.
Quote from Doomsday192 on July 6, 2008, 2:03 pmBulska wrote:There is indeed no way making a puzzle game multiplayer.But you can use the engine and portal gun and aperture setting for a mutliplayer game.
Ofcourse there would be little fun with people having both portal gun and weaponry, they should be seperated. Like 2 classes the player can be. One with a portal gun or one with weapons.
You need your team mates with portal guns to reach places and fling the people with weapons to spots. So you require to do something with your team to get a powerup or better weapon.
Using Portal Turrets could be fun too, placing them around a special spot.
Portal Turrets should just fire on anyone they see, allowing them to be easily converted by just turning them the other way.I see nearly unlimited options for portal multiplayer.
CTF would be a blast!
But you can use the engine and portal gun and aperture setting for a mutliplayer game.
Ofcourse there would be little fun with people having both portal gun and weaponry, they should be seperated. Like 2 classes the player can be. One with a portal gun or one with weapons.
You need your team mates with portal guns to reach places and fling the people with weapons to spots. So you require to do something with your team to get a powerup or better weapon.
Using Portal Turrets could be fun too, placing them around a special spot.
Portal Turrets should just fire on anyone they see, allowing them to be easily converted by just turning them the other way.
I see nearly unlimited options for portal multiplayer.
CTF would be a blast!
Quote from Remmiz on July 6, 2008, 3:58 pmBulska wrote:I see nearly unlimited options for portal multiplayer.But feasible? Not so many. Let me guess, you like playing Garry's Mod?
But feasible? Not so many. Let me guess, you like playing Garry's Mod?
Quote from Doomsday192 on July 6, 2008, 4:08 pmi think something like portal playground would be fun, just to fuck around in
i think something like portal playground would be fun, just to fuck around in
Quote from rellikpd on July 6, 2008, 6:32 pmunless i'm wrong (and i'm NEVER wrong!) you can already do that with GMod. atleast i know i've seen videos with gmod's shooting portals
unless i'm wrong (and i'm NEVER wrong!) you can already do that with GMod. atleast i know i've seen videos with gmod's shooting portals
Quote from Doomsday192 on July 6, 2008, 9:00 pmrellikpd wrote:unless i'm wrong (and i'm NEVER wrong!) you can already do that with GMod. atleast i know i've seen videos with gmod's shooting portalsthere is a portalgun for gmod but
1. it sucks
2. the latest few updates broke it
3. it was laggy as hell
there is a portalgun for gmod but
1. it sucks
2. the latest few updates broke it
3. it was laggy as hell
Quote from rellikpd on July 6, 2008, 11:10 pmDoomsday192 wrote:.........................gmod.........sucks
i couldn't agree with you more
actually i'm only kidding i thought it was pretty cool. but only as a single player game to make cool contraptions or whatever. like a Kleiner-Cannon or such thing or for making movies and shit.
......sucks
i couldn't agree with you more
actually i'm only kidding i thought it was pretty cool. but only as a single player game to make cool contraptions or whatever. like a Kleiner-Cannon or such thing or for making movies and shit.