Import Portal 1 Files into Portal 2
Quote from mysteryman141 on May 28, 2012, 12:24 pmI am having trouble importing portal models into portal 2. I have bought both of the Games and know where the models are located at (I think).
I have looked online and only found "portal 2 models to gmod"!
I am making a custom campain.
I am having trouble importing portal models into portal 2. I have bought both of the Games and know where the models are located at (I think).
I have looked online and only found "portal 2 models to gmod"!
I am making a custom campain.
Quote from Skotty on May 28, 2012, 1:12 pmIts exactly the same way. There is no difference. Just extract the GCFs of Portal 1 and put the extracted files into the same folders in Portal 2.
Maybe you have to use the folder of the latest Portal 2 DLC to find them in Hammer (try it out).
Its exactly the same way. There is no difference. Just extract the GCFs of Portal 1 and put the extracted files into the same folders in Portal 2.
Maybe you have to use the folder of the latest Portal 2 DLC to find them in Hammer (try it out).
Quote from mysteryman141 on May 28, 2012, 2:14 pmSkotty wrote:Its exactly the same way. There is no difference. Just extract the GCFs of Portal 1 and put the extracted files into the same folders in Portal 2.
Maybe you have to use the folder of the latest Portal 2 DLC to find them in Hammer (try it out).When I did that, the props came up on the list but i could not see anything. It doesn't even have a colision model.
Maybe you have to use the folder of the latest Portal 2 DLC to find them in Hammer (try it out).
When I did that, the props came up on the list but i could not see anything. It doesn't even have a colision model.
Quote from spongylover123 on May 28, 2012, 9:18 pmdecompile and recompile?
decompile and recompile?

Quote from josepezdj on May 29, 2012, 6:06 amHey all,
I was looking for some scripting stuff I need and suddenly I ended up at moodb where there's a GUI that automates the process of porting Portal (not just that, but also HL2 and its episodes) stuff into Portal2...
http://www.moddb.com/downloads/portal-to-portal-2-content-porter
I just thought that could be interesting for you to know (I haven't tried myself yet though)
EDIT: I took the above link from this video's description. I guess it's important also to have into account those steps in the description... Anyway, I list them:
[spoiler]
- Code: Select all
The instructions below are now all automated by a simple tool I made, which you can get at http://www.moddb.com/downloads/portal-to-portal-2-content-porter
In order for it to work as well as it does in this video, you will need to follow the instructions on my Broken Rocket Turrets video, plus do the following:
1. Open up "source engine.gcf" in the "steamapps" folder.
2. Browse to the "hl2" folder and extract the "scripts" folder to "steamappscommonportal 2hl2"
3. Add the following before the "}" at the end of the "steamappscommonportal 2portal2scriptsgame_sounds_manifest.txt" file:
// Old HL2 Stuff
// Weapon sounds
"precache_file" "scripts/game_sounds_weapons.txt"
// HL2 World, Ambient Generic, Items, Physics, Vehicles
"precache_file" "scripts/game_sounds_ambient_generic.txt"
"precache_file" "scripts/game_sounds_items.txt"
"precache_file" "scripts/game_sounds_vehicles.txt"
// E3 level sounds
"precache_file" "scripts/level_sounds_e3_c17.txt"
"precache_file" "scripts/level_sounds_e3_town.txt"
"precache_file" "scripts/level_sounds_e3_bugbait.txt"
// Game level sounds
"precache_file" "scripts/level_sounds_eli_lab.txt"
"precache_file" "scripts/level_sounds_trainyard.txt"
"precache_file" "scripts/level_sounds_k_lab.txt"
"precache_file" "scripts/level_sounds_k_lab2.txt"
"precache_file" "scripts/level_sounds_coast.txt"
"precache_file" "scripts/level_sounds_novaprospekt.txt"
"precache_file" "scripts/level_sounds_streetwar.txt"
"precache_file" "scripts/level_sounds_streetwar2.txt"
"precache_file" "scripts/level_sounds_breencast.txt"
"precache_file" "scripts/level_sounds_citadel.txt"
"precache_file" "scripts/level_sounds_canals.txt"
"precache_file" "scripts/level_sounds_ravenholm.txt"
"precache_file" "scripts/level_sounds_ravenholm2.txt"
"precache_file" "scripts/level_sounds_canals2.txt"
//Music Tracks
"precache_file" "scripts/level_sounds_music.txt"
// NPC Sounds
"precache_file" "scripts/npc_sounds_eli.txt"
"precache_file" "scripts/npc_sounds_alyx.txt"
"precache_file" "scripts/npc_sounds_dog.txt"
"precache_file" "scripts/npc_sounds_citizen.txt"
"precache_file" "scripts/npc_sounds_barney.txt"
"precache_file" "scripts/npc_sounds_soldier.txt"
"precache_file" "scripts/npc_sounds_strider.txt"
"precache_file" "scripts/npc_sounds_zombie.txt"
"precache_file" "scripts/npc_sounds_vortigaunt.txt"
"precache_file" "scripts/npc_sounds_scanner.txt"
"precache_file" "scripts/npc_sounds_rollermine.txt"
"precache_file" "scripts/npc_sounds_poisonzombie.txt"
"precache_file" "scripts/npc_sounds_metropolice.txt"
"precache_file" "scripts/npc_sounds_combinecamera.txt"
"precache_file" "scripts/npc_sounds_manhack.txt"
"precache_file" "scripts/npc_sounds_ichthyosaur.txt"
"precache_file" "scripts/npc_sounds_blackheadcrab.txt"
"precache_file" "scripts/npc_sounds_fastheadcrab.txt"
"precache_file" "scripts/npc_sounds_headcrab.txt"
"precache_file" "scripts/npc_sounds_fastzombie.txt"
"precache_file" "scripts/npc_sounds_birds.txt"
"precache_file" "scripts/npc_sounds_gunship.txt"
"precache_file" "scripts/npc_sounds_dropship.txt"
"precache_file" "scripts/npc_sounds_barnacle.txt"
"precache_file" "scripts/npc_sounds_attackheli.txt"
"precache_file" "scripts/npc_sounds_antlionguard.txt"
"precache_file" "scripts/npc_sounds_antlion.txt"
"precache_file" "scripts/npc_sounds_env_headcrabcanister.txt"
"precache_file" "scripts/npc_sounds_combine_mine.txt"
"precache_file" "scripts/npc_sounds_sniper.txt"
"precache_file" "scripts/npc_sounds_stalker.txt"
"precache_file" "scripts/npc_sounds_gman.txt"
4. In Steam, right-click on Portal 2 and click "Properties". Click "Set Launch Options..."
5. Add "+sv_lan 1 -tools" to it and click OK.
6. Start Portal 2.
7. Next time you run Portal 2, remove the "+sv_lan 1 -tools" first.
8. You're good to go.[/spoiler]
Hey all,
I was looking for some scripting stuff I need and suddenly I ended up at moodb where there's a GUI that automates the process of porting Portal (not just that, but also HL2 and its episodes) stuff into Portal2...
http://www.moddb.com/downloads/portal-to-portal-2-content-porter
I just thought that could be interesting for you to know (I haven't tried myself yet though)
EDIT: I took the above link from this video's description. I guess it's important also to have into account those steps in the description... Anyway, I list them:
Quote from mysteryman141 on May 30, 2012, 4:02 pmspongylover123 wrote:decompile and recompile?What do you mean?
What do you mean?
Quote from mysteryman141 on May 30, 2012, 4:03 pmIm trying to get a rotating door with a handle into Portal 2. BTW
Im trying to get a rotating door with a handle into Portal 2. BTW
Quote from CamBen on May 30, 2012, 6:13 pmthe door handle and door texture is already in portal 2, if im right. i didn't have to do any porting over when I started making a door w/ handle.
the door handle and door texture is already in portal 2, if im right. i didn't have to do any porting over when I started making a door w/ handle.
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