Is it just me and a few other people. . .
Quote from reepblue on February 16, 2009, 9:03 pmSome people I know and talked to and I are having trouble with Orange Box Games. Ep1, L4D games work fine, just OB games are screwy. .
Things missing/screwed include
-Missing entity: item_suit.
-Area Portals are ALWAYS Closed
-Moving animations while standing still on the view model
-Portal's Camera does not wake and watch you.
-Portal's Elevator doors don't do the open animation.
-Missing soundscapes
-Missing custom overlaysThat seems to be it. This may be fixed by tomorrow or something but If anyone knows why OB is screwed now, please tell me.
Some people I know and talked to and I are having trouble with Orange Box Games. Ep1, L4D games work fine, just OB games are screwy. .
Things missing/screwed include
-Missing entity: item_suit.
-Area Portals are ALWAYS Closed
-Moving animations while standing still on the view model
-Portal's Camera does not wake and watch you.
-Portal's Elevator doors don't do the open animation.
-Missing soundscapes
-Missing custom overlays
That seems to be it. This may be fixed by tomorrow or something but If anyone knows why OB is screwed now, please tell me.
The more you give, the less appreciated it will be received.
Quote from jrlauer on February 17, 2009, 2:22 amI just noticed this 30 minutes ago. I've had this game for almost a year and this just started tonight. Most notably the elevator doors opening animation. You have to walk through them. Also the moving animation while standing still.
One other thing I noticed was that the clock, used in timed challenges, is visible at the beginning of the level, but disapears a little bit later.
Anyone know whats going on? My steam account did an automatic update before all this started happening.
I just noticed this 30 minutes ago. I've had this game for almost a year and this just started tonight. Most notably the elevator doors opening animation. You have to walk through them. Also the moving animation while standing still.
One other thing I noticed was that the clock, used in timed challenges, is visible at the beginning of the level, but disapears a little bit later.
Anyone know whats going on? My steam account did an automatic update before all this started happening.
Quote from Hen7 on February 17, 2009, 6:23 amHappens to my EP2's mod too, stuff going crazy, I hope it'll get fix soon, I have time to work on it today.
Happens to my EP2's mod too, stuff going crazy, I hope it'll get fix soon, I have time to work on it today.
Quote from CabooseJr on February 17, 2009, 6:48 amOdd, I just tested out Portal and it's happening to me as well. I'll ask Jeep about this later.
Odd, I just tested out Portal and it's happening to me as well. I'll ask Jeep about this later.
Quote from PortalFan77 on February 17, 2009, 12:06 pmHad this happen after reepblue, and it affected all my Orange Box games and mods, TF2 is back up and running properly but my Portal, EP2, and mods like Synergy have a frozen HUD and messed up Model animations.
Had this happen after reepblue, and it affected all my Orange Box games and mods, TF2 is back up and running properly but my Portal, EP2, and mods like Synergy have a frozen HUD and messed up Model animations.
Quote from reepblue on February 17, 2009, 12:11 pmjrlauer wrote:Anyone know whats going on? My steam account did an automatic update before all this started happening.
For me, I was updating maps and I wanted to test them. . And I noticed my doors were not opening. I was like: "I'll look at it later." Then I saw the Player Model was not working right. Then I thought that I modified portal too much and over loaded the engine! D:"
I then went to my real Portal game (No modification), same story there. . .
For me, I was updating maps and I wanted to test them. . And I noticed my doors were not opening. I was like: "I'll look at it later." Then I saw the Player Model was not working right. Then I thought that I modified portal too much and over loaded the engine! D:"
I then went to my real Portal game (No modification), same story there. . .
The more you give, the less appreciated it will be received.
Quote from jrlauer on February 17, 2009, 3:44 pmI'm not versed very well in programming, but could this possibly be happening because steam had a bug in one of their updates? This all started right after my account updated itself.
I'm not versed very well in programming, but could this possibly be happening because steam had a bug in one of their updates? This all started right after my account updated itself.
Quote from reepblue on February 17, 2009, 3:59 pmjrlauer wrote:I'm not versed very well in programming, but could this possibly be happening because steam had a bug in one of their updates? This all started right after my account updated itself.Maybe, but for me Steam did not update. .
Maybe, but for me Steam did not update. .
The more you give, the less appreciated it will be received.
Quote from monkeyman on February 17, 2009, 4:33 pmiv had this too...
started yesterday i think... i was playing someones custom map and the door to the cube inerator didnt appear to open, even if it was open... :S
In another chamber none of the turrents activated.... making it quite an easy level to complete...
iv had this too...
started yesterday i think... i was playing someones custom map and the door to the cube inerator didnt appear to open, even if it was open... :S
In another chamber none of the turrents activated.... making it quite an easy level to complete...
Quote from jrlauer on February 17, 2009, 4:33 pmIf its not from steam, then doesn't it mean one of the maps is bugged?
The first one I noticed this on was, AB_test. But I've had that one for a long time. The last map I installed before this happened I think was Irrational Chamber 2. I'll have to check that to be sure.
If its not from steam, then doesn't it mean one of the maps is bugged?
The first one I noticed this on was, AB_test. But I've had that one for a long time. The last map I installed before this happened I think was Irrational Chamber 2. I'll have to check that to be sure.