Is TWP Dying?
Quote from reepblue on February 8, 2009, 10:39 amTest Subject wrote:In the second test chamber (I think), listen carefully...you'll know what I mean...I understand. ;D
PB is more work on other things, Mapping for it is not a big deal. Trying to recreate the beta style is.
But Support it or not: Will it be nice to have a new kind of portals and models released?
I understand. ;D
PB is more work on other things, Mapping for it is not a big deal. Trying to recreate the beta style is.
But Support it or not: Will it be nice to have a new kind of portals and models released?
The more you give, the less appreciated it will be received.
Quote from PortalFan77 on February 8, 2009, 10:40 amIMO: Portal needs new stuff if it is to keep going.
IMO: Portal needs new stuff if it is to keep going.
Quote from MrTwoVideoCards on February 8, 2009, 9:26 pmPortalFan77 wrote:IMO: Portal needs new stuff if it is to keep going.I blame it on the lack of actual good mapping, and more importantly that Valve hasn't been following up Portal with anything new at all.
Creativity, SDK's, and updates make a game popular, but Valve missed a few steps.
As mappers we could chuck out some crazy ass maps, but it still wouldn't be enough to honestly get Portal back into full swing. That's mainly the reason why I stopped mapping for Portal, and I really enjoyed working with new game mechanics too.
It's just the issue is either a map is too hard and frustrating, or it's just too easy. It's very hard to get something that's in between, especially with something like a whole new game mechanic.
HURHURHUR
I blame it on the lack of actual good mapping, and more importantly that Valve hasn't been following up Portal with anything new at all.
Creativity, SDK's, and updates make a game popular, but Valve missed a few steps.
As mappers we could chuck out some crazy ass maps, but it still wouldn't be enough to honestly get Portal back into full swing. That's mainly the reason why I stopped mapping for Portal, and I really enjoyed working with new game mechanics too.
It's just the issue is either a map is too hard and frustrating, or it's just too easy. It's very hard to get something that's in between, especially with something like a whole new game mechanic.
HURHURHUR
Quote from PortalFan77 on February 9, 2009, 5:02 amI dont just think it is mapping that has slowly killed Portal, go look at websites like FPSBanana and the download section here. There is a huge lack in custom content because Valve made it so difficult to change and add to Portal.
I dont just think it is mapping that has slowly killed Portal, go look at websites like FPSBanana and the download section here. There is a huge lack in custom content because Valve made it so difficult to change and add to Portal.
Quote from sbrown on February 9, 2009, 1:46 pmPortalFan77 wrote:I dont just think it is mapping that has slowly killed Portal, go look at websites like FPSBanana and the download section here. There is a huge lack in custom content because Valve made it so difficult to change and add to Portal.Then somebody screwed up making a portal only mapping site We should have an eternal silence section
Then somebody screwed up making a portal only mapping site We should have an eternal silence section
Quote from Ricotez on February 9, 2009, 3:04 pmI'm downloading the ES-mod right now. Ahh, space combat... Last time I did that was in Star Wars Battlefront 2, and I don't own the game myself, always played it at a friend...
That being said, who says a Portal map can't be in space? Would be a nice change of enviroment...
I'm downloading the ES-mod right now. Ahh, space combat... Last time I did that was in Star Wars Battlefront 2, and I don't own the game myself, always played it at a friend...
That being said, who says a Portal map can't be in space? Would be a nice change of enviroment...
"Duct Tape is the answer."
Quote from PortalFan77 on February 9, 2009, 3:47 pmSo basically portal with low grav?
Also this community may be map based but you can also put up mods and it is the largest and "most active" portal community.
So basically portal with low grav?
Also this community may be map based but you can also put up mods and it is the largest and "most active" portal community.
Quote from reepblue on February 9, 2009, 5:20 pmROFL II did not make a texture pack for nothing.
ROFL II did not make a texture pack for nothing.
The more you give, the less appreciated it will be received.
Quote from Bulska on February 10, 2009, 9:27 pmI'm making a map with a simple puzzle mechanic I've never seen in any other map before.
However im busy with other stuff too, so dont expect anything anytime soon.
I'm making a map with a simple puzzle mechanic I've never seen in any other map before.
However im busy with other stuff too, so dont expect anything anytime soon.
Quote from dvlstx on February 11, 2009, 3:26 pmI'm working on a map, and unfortunately I'm afraid that it's not gonna get to as many people when it's released as it would have if I just worked my ass off at the beginning and got it done
Oh well! You guys will all play it (I hope D:)
I'm working on a map, and unfortunately I'm afraid that it's not gonna get to as many people when it's released as it would have if I just worked my ass off at the beginning and got it done
Oh well! You guys will all play it (I hope D:)