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***** Leaked ***** Entity trigger_playerteam

***** Leaked ***** Entity trigger_playerteam

Seen this before?

After some digging around I found the problem.

This is usually due to something being copied and then pasted to a new map, or when something is moved.

trigger_playerteam is a big culprit as when you move or copy this it does not move the origin with it!

PDF Tutorial with images here:http://forums.thinking.withportals.com/downloads.php?view=detail&df_id=387

Step 1
Highlighting the trigger in question (use the Entity Report to find the correct problematic trigger just look for the one with the same values as displayed in your compile process window).

Step 2
Now create a brush over the existing brush, hit alt+enter and assign this a trigger_once, apply this and you will now get an origin for this positioning.

Step 3
Copy the origin values something like -328 80 88, now delete the brush you just made and select the one with the problem just paste in the new values.

Step 4 (optional)
You might need to do this a few times over, if like me you have a few trigger_playerteam

I had trouble with this in a HL2deathmatch map once, however it was a func_movelinear not a trigger. It said that it leaked outside the map even though it was nowhere near that point.

All I did was move the origin circle back inside the map and VOILA! it didn't leak anymore.

?????????????????????????????TWP Releases | My Workshop

This is infinitely over complicated. A leak means that an entity or it's origin are outside the valid world space. All you need to do is correct that - either by moving the entity or it's origin back into the world.

VDC article on Leaks

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I agree! It was the only way i got it to work.

If you create a trigger_playerteam from scratch it has no 'class Info' set out so has to be created, also the 'Flags' has no data also so makes it difficult to make it up.

If there is another way to do it I would be most grateful.

It seems the best way to understand the mechanics of Portal 2 maps is to look at the way source have created theirs. a lot of what they have done does not make a lot of sence.

A leak has nothing to do with you setting up the entity improperly.

[Important Threads] Forum Rules | Welcome to the new Thinking With Portals
Please do not Private Message me for assistance. Post a thread if you have questions or concerns.
If you need to contact the staff privately, contact the Global Moderators via Discord.