linked_portal_door help?
Quote from sack_bot on May 22, 2014, 5:34 pmI can't find anything helpful on how to do this properly.
LAYOUT:
- Code: Select all
================
= P P =
= P L P =
= P P =
================where P are the linked_portal_doors,
= are the walls,
L is the player,
and empty space is empty space.
If the player walks to the left, they should not hit the wall, and instead come through the portal on the right.
However, the player walks through the portal and hits the wall like
- Code: Select all
================
= P P =
=lP PL=
= P P =
================(l is an entity that mirrors the player's actions)
What am I doing wrong?
I can't find anything helpful on how to do this properly.
LAYOUT:
- Code: Select all
================
= P P =
= P L P =
= P P =
================
where P are the linked_portal_doors,
= are the walls,
L is the player,
and empty space is empty space.
If the player walks to the left, they should not hit the wall, and instead come through the portal on the right.
However, the player walks through the portal and hits the wall like
- Code: Select all
================
= P P =
=lP PL=
= P P =
================
(l is an entity that mirrors the player's actions)
What am I doing wrong?
Quote from CamBen on May 22, 2014, 5:42 pmWait wat
Wait wat
Aperture Science: We do our science asbestos we can!
Quote from RustyDios on May 22, 2014, 5:45 pmIt sounds like your "exit" door is just backwards... I don't have the time to help find some useful links at the moment but you want to make sure your linked_portal_doors are facing the right way (towards each other from what I think your trying to do - an infinite loop).. this is to do with the orientation of the entity in Hammer. The big red arrow/end is the front, the green bar is the left/right and the blue flag is up/down... sorry if that's not very helpful but I'm not at my home PC to do any further digging for you, it should at least set you on the correct path to fixing your problem
Also, screenshots of your map/hammer views are more helpful to most people then "drawings"....
It sounds like your "exit" door is just backwards... I don't have the time to help find some useful links at the moment but you want to make sure your linked_portal_doors are facing the right way (towards each other from what I think your trying to do - an infinite loop).. this is to do with the orientation of the entity in Hammer. The big red arrow/end is the front, the green bar is the left/right and the blue flag is up/down... sorry if that's not very helpful but I'm not at my home PC to do any further digging for you, it should at least set you on the correct path to fixing your problem
Also, screenshots of your map/hammer views are more helpful to most people then "drawings"....
Quote from sack_bot on May 22, 2014, 5:50 pmRustyDios wrote:It sounds like your "exit" door is just backwards... I don't have the time to help find some useful links at the moment but you want to make sure your linked_portal_doors are facing the right way (towards each other from what I think your trying to do - an infinite loop).. this is to do with the orientation of the entity in Hammer. The big red arrow/end is the front, the green bar is the left/right and the blue flag is up/down... sorry if that's not very helpful but I'm not at my home PC to do any further digging for you, it should at least set you on the correct path to fixing your problemThanks! I'll try that now!
EDIT: that works!RustyDios wrote:Also, screenshots of your map/hammer views are more helpful to most people then "drawings"....I'm not allowed to use the IMG tag though...
Thanks! I'll try that now!
EDIT: that works!
I'm not allowed to use the IMG tag though...
Quote from FelixGriffin on May 23, 2014, 10:54 amYou don't have enough posts yet. It's to prevent spammers from putting pictures or videos in their first few posts.
Flip your portals around so the red arrows point towards each other and try it again. (Change the second number in the Angles by 180 in either direction.)
You don't have enough posts yet. It's to prevent spammers from putting pictures or videos in their first few posts.
Flip your portals around so the red arrows point towards each other and try it again. (Change the second number in the Angles by 180 in either direction.)
Quote from sack_bot on May 23, 2014, 11:01 amFelixGriffin wrote:You don't have enough posts yet. It's to prevent spammers from putting pictures or videos in their first few posts.Flip your portals around so the red arrows point towards each other and try it again. (Change the second number in the Angles by 180 in either direction.)
I did that.
It works.
I don't think I need this thread anymore
Flip your portals around so the red arrows point towards each other and try it again. (Change the second number in the Angles by 180 in either direction.)
I did that.
It works.
I don't think I need this thread anymore