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MAKING CUSTOM VGUI:

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Okay, so basically I am making an intro to Blappeture on the projector screen, I know what entities i need and I have the program to create a vgui, but making the VIDEO to cram into hammer is where I need to start.

What video and animation programs do you people use to make your super cool home-made custom content?

Just when I think I understand the system, it changes on me.

I use Vegas but Movie Maker is okay. If you want custom Animation, Blender is the way to go, as it's free, if not a little tricky to use. But here's the thing: if you want this video to go into a workshop map, it will not, repeat WILL NOT make it to the Workshop, leaving players staring at a blank screen.

Image

Actually, if you want animations, Milkshape 3d is MUCH easier than Blender. It should have a 30 day trial unless you buy it (or edit your registry), but that is enough time to make something good. It also has an interface much like hammer, and the controls are easier than blender.

Also, if you are going to be making a .BIK video, remember to put "Read the description" in the map title, with a link to the files in the description.

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!
CamBen wrote:
Also, if you are going to be making a .BIK video, remember to put "Read the description" in the map title, with a link to the files in the description.

You gotta remember though, there's people who might arrive via QuickPlay, and then there's people that'll not want to bother with downloading additional, external content. There's nothing that annoys me more than having to install a bunch of stuff for one map.

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okay, weird, I actually played workshop maps with custom projector screens. So I am thinking maybe they were animated textures?

Just when I think I understand the system, it changes on me.

Probably so, unless they used the unused coop screens from the disk parts. In many cases this isn't possible. For example, my scene of Cave Johnson talking has to be a downloadable bink video because I have over 100 frames and I'd rather not save every texture individually and then put them into vtfedit.

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!

o_o sorry what was that last bit there??!

Just when I think I understand the system, it changes on me.

Cave Johnson talking or the frame count? :lol:

I'm assuming cave Johnson, so....

Spoiler
Sorry, only logged-in users can see spoilers.

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!

you mentioned a plethora of numerous textures for one animated texture or something. Is that seriously how animated textures work? I thought it was like converting a gif

Just when I think I understand the system, it changes on me.

Nope. I've got a 70 frame gif and an over 100 frame gif, all those would have to be saved separately and mass imported to one vtf edit window to form an animated texture.

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!
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